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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="description" content="my blog" />
<title>soulware.us</title>
<link rel="stylesheet" href="/assets/style.css" />
<link rel="stylesheet" href="/assets/color/dark.css" />
</head>
<body>
<div class="content">
<nav id="navbar">
<a href="/">home</a>
<a href="/about">about</a>
<a href="/writing">writing</a>
<a href="/resume">resume</a>
<a href="mailto:[email protected]">email</a>
<a href="https://github.com/soulwa">github</a>
<a href="https://soulware.itch.io">itch.io</a>
</nav>
<main>
<h1 class="title">soulware</h1>
<p> hi, i'm <strong>sam</strong>. </p>
<p> i studied computer science & mathematics at Northeastern University and i'm now pursuing a Masters in computer science. </p>
<p> my main interests in this area are <strong>graphics</strong>, <strong>game development</strong>, and <strong>compilers</strong> (especially: type theory and memory safety)</p>
<p> outside of this, i'm interested in game design, reading/writing creatively, Critical Theory, and music, esp. local to boston </p>
<p>i'll be hacking on this site quite a bit in coming weeks - keep an eye out :-)</p>
<h3> work </h3>
<p> currently, i work at an early-stage startup as a lead engineer while pursuing my Masters
<br />
previously, i worked as a software engineering intern at <a href="https://starry.com/">Starry</a> and <a href="https://warnerbrosgames.com/">Warner Bros Games</a>.
<br />
i was also a TA for Northeastern's <strong>accelerated</strong> fundamentals of computer science course
<h3> games </h3>
<ul>
<li>i helped with most aspects of <a href="https://xenozane.itch.io/darwinism">darwinism</a> for the gmtk 2024 game jam</li>
<li>i helped design and playtest <a href="https://dizzywizards.com/">Dizzy Wizards</a>, a tabletop game you can print and play for free!</li>
<li>i made <a href="https://github.com/soulwa/soulful">soulful</a> back during COVID's quarantine- only code is available. the idea for this game was having a rhythm game where the way you made and played beatmaps was the same.</li>
<li>i made <a href="https://soulware.itch.io/super-no-touchy-flooro">"<strong>super</strong> no touchy flooro"</a> in high school, based off a game i made (and named...) as a kid - a platformer with 40+ levels (not all of which are fair..)</li>
<ul>
</main>
</div>
</body>
</html>