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Generated features may be generated at bedrock level #11

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Taschenmogul opened this issue Dec 4, 2014 · 1 comment
Open

Generated features may be generated at bedrock level #11

Taschenmogul opened this issue Dec 4, 2014 · 1 comment

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@Taschenmogul
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When generating a flat world I saw that Project Zulu's labyrinths would penetrate bedrock, leaving behind the upper part of the staircase which lead directly into the void, without any bedrock left for protection.
I consider this a very minor bug but I wanted to point it out nonetheless as I guess this is an indicator for a missing conditional statement that makes sure that generated terrain features do not try to generate below (or above?) allowed world height.

PS: Refering to Project Zulu version 1.3F

@soultek101
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Thank you very much Taschenmogul for your feedback. I'll definitely have a look at this issue and your suggestion is on the dot.

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