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capnp-regen.pri
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capnp-regen.pri
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capnpc.target = piper-vamp-cpp/vamp-capnp/piper.capnp.h
capnpc.depends = $$PWD/piper/capnp/piper.capnp
capnpc.commands = capnp compile --src-prefix=$$PWD/piper/capnp -oc++:$$PWD/piper-vamp-cpp/vamp-capnp $$capnpc.depends
macx* {
capnpc.commands=$$PWD/sv-dependency-builds/osx/bin/capnp -I$$PWD/sv-dependency-builds/osx/include compile --src-prefix=$$PWD/piper/capnp -o$$PWD/sv-dependency-builds/osx/bin/capnpc-c++:$$PWD/piper-vamp-cpp/vamp-capnp $$capnpc.depends
}
win32-g++ {
capnpc.commands=$$PWD/sv-dependency-builds/win32-mingw/bin/capnp -I$$PWD/sv-dependency-builds/win32-mingw/include compile --src-prefix=$$PWD/piper/capnp -o$$PWD/sv-dependency-builds/win32-mingw/bin/capnpc-c++:$$PWD/piper-vamp-cpp/vamp-capnp $$capnpc.depends
}
win32-msvc* {
# This config is actually for 64-bit Windows builds -- see
# comments in noconfig.pri.
# With MSVC2017 we have a problem that the header dependency is
# written out with the relative path from the build dir to the
# source dir (e.g. ..\sonic-visualiser\...) so if the header
# target path doesn't match that, the build fails before
# regenerating it. Not a problem with VC2015 for some reason.
# I hope using the relative path as target should fix it without
# breaking the VC2015 build.
capnpc.target = ../$$basename(PWD)/piper-vamp-cpp/vamp-capnp/piper.capnp.h
capnpc.commands=$$PWD/sv-dependency-builds/win64-msvc/bin/capnp -I$$PWD/sv-dependency-builds/win64-msvc/include compile --src-prefix=$$PWD/piper/capnp -o$$PWD/sv-dependency-builds/win64-msvc/bin/capnpc-c++:$$PWD/piper-vamp-cpp/vamp-capnp $$capnpc.depends
}
QMAKE_EXTRA_TARGETS += capnpc
PRE_TARGETDEPS += $$capnpc.target
QMAKE_CLEAN += $$capnpc.target