Bugs fixed:
- Fixed bug where onDetect method was being called multiple times
- [Android] Fix Gradle 8 compatibility by adding the
namespace
attribute to the build.gradle.
Improvements:
- [Android] Upgraded camera2 dependency
- Added zoomScale value notifier in MobileScannerController for the application to know the zoom scale value set actually. The value is notified from the native SDK(CameraX/AVFoundation).
- Added resetZoomScale() in MobileScannerController to reset zoom ratio with 1x. Both Android and iOS, if the device have ultra-wide camera, calling setZoomScale with small value causes to use ultra-wide camera and may be diffcult to detect barcodes. resetZoomScale() is useful to use standard camera with zoom 1x. setZoomScale() with the specific value can realize same effect, but added resetZoomScale for avoiding floating point errors. The application can know what zoom scale value is selected actually by subscribing zoomScale above after calling resetZoomScale.
- [iOS] Call resetZoomScale while starting scan. Android camera is initialized with a zoom of 1x, whereas iOS is initialized with the minimum zoom value, which causes to select the ultra-wide camera unintentionally ([iOS] Impossible to focus and scan the QR code due to picking the wide back camera #554). Fixed this issue by calling resetZoomScale
- [iOS] Remove zoom animation with ramp function to match Android behavior.
Improvements:
- [iOS] Updated GoogleMLKit/BarcodeScanning to 4.0.0
- [Android] Updated com.google.mlkit:barcode-scanning from 17.0.3 to 17.1.0
Bugs fixed:
- Fixed onDetect not working with analyzeImage when autoStart is false in MobileScannerController
- [iOS] Explicit returned type for compactMap
Bugs fixed:
- [iOS] Fixed a bug that caused a crash when switching from camera.
Improvements:
- [iOS] No longer automatically focus on faces.
- [iOS] Fixed build error.
- [Web] Waiting for js libs to load.
- Do not returnImage if not specified.
- Added raw data in barcode object.
- Fixed several bugs.
This big release contains all improvements from the beta releases. In addition to that, this release contains:
Improvements:
- Fixed an issue in which the scanner would freeze if two scanner widgets where placed in a page view, and the paged was swiped. An example has been added in the example app. You need to set startDelay: true if used in a page view.
- [Web] Automatically inject js libraries.
- [macOS] The minimum build version is now macOS 10.14 in according to the latest Flutter version.
- [Android] Fixed an issue in which the scanWindow would remain even after disposing the scanner.
- Updated dependencies.
Fixes:
- Fixes a permission bug on Android where denying the permission would cause an infinite loop of permission requests.
- Updates the example app to handle permission errors with the new builder parameter. Now it no longer throws uncaught exceptions when the permission is denied.
- Updated several dependencies
Features:
- Added a new
errorBuilder
to theMobileScanner
widget that can be used to customize the error state of the preview. (Thanks @navaronbracke !)
Deprecated:
- The
onStart
method has been renamed toonScannerStarted
. - The
onPermissionSet
argument of theMobileScannerController
is now deprecated.
Breaking changes:
MobileScannerException
now uses anerrorCode
instead of amessage
.MobileScannerException
now contains additional details from the original error.- Refactored
MobileScannerController.start()
to throwMobileScannerException
s with consistent error codes, rather than string messages. To handle permission errors, consider catching the result ofMobileScannerController.start()
. - The
autoResume
attribute has been removed from theMobileScanner
widget. The controller already automatically resumes, so it had no effect. - Removed
MobileScannerCallback
andMobileScannerArgumentsCallback
typedef. - [Web] Replaced
jsqr
library withzxing-js
for full barcode support.
Improvements:
- Toggling the device torch now does nothing if the device has no torch, rather than throwing an error.
- Removed
called stop while already stopped
messages.
Features:
- You can now provide a
scanWindow
to theMobileScanner()
widget. - You can now draw an overlay over the scanned barcode. See the barcode scanner window in the example app for more information.
- Added a new
placeholderBuilder
function to theMobileScanner
widget to customize the preview placeholder. - Added
autoStart
parameter to MobileScannerController(). If set to false, controller won't start automatically. - Added
hasTorch
function on MobileScannerController(). After starting the controller, you can check if the device has a torch. - [iOS] Support
torchEnabled
parameter from MobileScannerController() on iOS - [Web] Added ability to use custom barcode scanning js libraries
by extending
WebBarcodeReaderBase
class and changingbarCodeReader
property inMobileScannerWebPlugin
Fixes:
- Fixes the missing gradle setup for the Android project, which prevented gradle sync from working.
- Fixes
MobileScannerController.stop()
throwing when already stopped. - Fixes
MobileScannerController.toggleTorch()
throwing if the device has no torch. Now it does nothing if the torch is not available. - Fixes a memory leak where the
MobileScanner
would keep listening to the barcode events. - Fixes the
MobileScanner
preview depending on all attributes ofMediaQueryData
. Now it only depends on its layout constraints. - Fixed a potential crash when the scanner is restarted due to the app being resumed.
- [iOS] Fix crash when changing torch state
Breaking changes:
- The arguments parameter of onDetect is removed. The data is now returned by the onStart callback in the MobileScanner widget.
- onDetect now returns the object BarcodeCapture, which contains a List of barcodes and, if enabled, an image.
- allowDuplicates is removed and replaced by MobileScannerSpeed enum.
- onPermissionSet in MobileScanner widget is deprecated and will be removed. Use the onPermissionSet onPermissionSet callback in MobileScannerController instead.
- [iOS] The minimum deployment target is now 11.0 or higher.
Features:
- The returnImage is working for both iOS and Android. You can enable it in the MobileScannerController. The image will be returned in the BarcodeCapture object provided by onDetect.
- You can now control the DetectionSpeed, as well as the timeout of the DetectionSpeed. For more info see the DetectionSpeed documentation. This replaces the allowDuplicates function.
Other improvements:
- Both the [iOS] and [Android] codebases have been refactored completely.
- [iOS] Updated POD dependencies
Breaking changes:
- [Android] SDK updated to SDK 33.
Features:
- [Web] Add binaryData for raw value.
- [iOS] Captures the last scanned barcode with Barcode.image.
- [iOS] Add support for multiple formats on iOS with BarcodeScannerOptions.
- Add displayValue which returns barcode value in a user-friendly format.
- Add autoResume option to MobileScannerController which automatically resumes the camera when the application is resumed
Other changes:
- [Android] Revert camera2 dependency to stable release
- [iOS] Update barcode scanning library to latest version
- Several minor code improvements
Breaking changes: This version is only compatible with flutter 3.0.0 and later.
This version uses the MLKit play-services model on Android in order to save space. With the example app, this version reduces the release version from 14.9MB to 7MB. More information: https://developers.google.com/ml-kit/vision/barcode-scanning/android
This version is the last version that will run on Flutter 2.x
Bugfixes:
- Changed onDetect to be mandatory.
This version uses the MLKit play-services model on Android in order to save space. With the example app, this version reduces the release version from 14.9MB to 7MB. More information: https://developers.google.com/ml-kit/vision/barcode-scanning/android
Bugfixes:
- Add null checks for Android.
- Update camera dependency for Android.
- Fix return type for analyzeImage.
- Add fixes for Flutter 3.
Bugfixes:
- Fix for 'stream already listened to' exception.
- Fix building on Android with latest Flutter version.
- Add several WEB improvements.
- Upgraded several dependencies.
BREAKING CHANGES: This version adds a new allowDuplicates option which now defaults to FALSE. this means that it will only call onDetect once after a scan. If you still want duplicates, you can set allowDuplicates to true. This also means that you don't have to check for duplicates yourself anymore.
New features:
- We now have web support! Keep in mind that only QR codes are supported right now.
Bugfixes:
- Fixed hot reload not working.
- Fixed Navigator.of(context).pop() not working in the example app due to duplicate MaterialApp declaration.
- Fixed iOS MLKit version not resolving the latest version.
- Updated all dependencies
You can provide a path to controller.analyzeImage(path) in order to scan a local photo from the gallery! Check out the example app to see how you can use the image_picker plugin to retrieve a photo from the gallery. Please keep in mind that this feature is only supported on Android and iOS.
Another feature that has been added is a format selector! Just keep in mind that iOS for now only supports 1 selected barcode.
- Fixed crash after asking permission. #29
- Upgraded cameraX from 1.1.0-beta01 to 1.1.0-beta02
- MobileScannerArguments is now exported. #7
Bugfixes:
- Fixed application crashing when stop() or start() is called multiple times. #5
- Fixes controller not being disposed correctly. #23
- Catch error when no camera is found. #19
mobile_scanner is now compatible with sdk >= 2.12 and flutter >= 2.2.0
We now have MacOS support using Apple's Vision framework! Keep in mind that for now, only the raw value of the barcode object is supported.
Bugfixes:
- Fixed a crash when dispose is called in a overridden method. #5
- Added some API docs and README
- Updated the example app
Fixed on iOS:
- You can now set the torch
- You can select the camera you want to use
Initial release! Things working on Android:
- Scanning barcodes using the latest version of MLKit and CameraX!
- Switching camera's
- Toggling of the torch (flash)
Things working on iOS:
- Scanning barcodes using the latest version of MLKit and AVFoundation!