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main.dart
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main.dart
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import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Retrieve Text Input',
home: MyCustomForm(),
);
}
}
// Define a custom Form widget.
class MyCustomForm extends StatefulWidget {
@override
_MyCustomFormState createState() => _MyCustomFormState();
}
// Define a corresponding State class.
// This class holds the data related to the Form.
class _MyCustomFormState extends State<MyCustomForm> {
// Create a text controller and use it to retrieve the current value
// of the TextField.
final myController = TextEditingController();
@override
void dispose() {
// Clean up the controller when the widget is disposed.
myController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Retrieve Text Input'),
),
body: Padding(
padding: const EdgeInsets.all(16.0),
child: TextField(
controller: myController,
),
),
floatingActionButton: FloatingActionButton(
// When the user presses the button, show an alert dialog containing
// the text that the user has entered into the text field.
onPressed: () {
return showDialog(
context: context,
builder: (context) {
return AlertDialog(
// Retrieve the text the that user has entered by using the
// TextEditingController.
content: Text(myController.text),
);
},
);
},
tooltip: 'Show me the value!',
child: Icon(Icons.text_fields),
),
);
}
}