Model instability #4729
Replies: 3 comments
-
Hi @1044351427 I am unsure to understand understand what is not desired in your simulation ("Even when I stop interacting, the model still maintains motion. Is there any way to make the model stable as soon as possible?"). You object being deformable, it has itts own dynamics and it moves accordingly. Cheers |
Beta Was this translation helpful? Give feedback.
-
|
Beta Was this translation helpful? Give feedback.
-
|
Beta Was this translation helpful? Give feedback.
-
I am using the Sofa Unity tool from InfiniyTech3D. I have created a model of the capsule, which is a very thin tetrahedral mesh. After cutting in Unity, I interact with the model using the mouse. Even when I stop interacting, the model still maintains motion. Is there any way to make the model stable as soon as possible?
The effect is shown in the video below. I ended the mouse interaction (pulling the model) in the 9th second, but my model kept shaking.
https://github.com/sofa-framework/sofa/assets/142986134/3f6842a0-4c82-4a8d-a276-0070da833dde
I have tried the following methods:
But I haven't solved my problem very well. May I ask which direction should I try again?
Here are my scene files:
NangMo510.txt
Looking forward to your reply, best wishes!
Beta Was this translation helpful? Give feedback.
All reactions