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Rendering causes endless memory allocations on proto messages #660
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Maybe related to #654? |
I digged a bit deeper. There are two kind of problems:
About the first problem I opened another issue (#664). Regarding the second problem, the call to |
Upgrading protobuf to v1.33.0 can solve this issue |
Consider this:
When I run this test (I actually used GoLand), it starts allocating memory until I kill it.
The problem seems to be in this function (
render.go
):The text was updated successfully, but these errors were encountered: