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added notes for 2024-06-22
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slr71 committed Jun 23, 2024
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Expand Up @@ -322,3 +322,45 @@ We fight for a few minutes, then Demlin introduces herself. She's an archmage wh
handful of sylvanesti elves old enough to have survived the catalysm. She's a high wizard of Anyari. She encourages us
to seek out the Temple of Paladin in the northeast corner of the city to find out why the god has returned the Dragon
Lance to Anyari.

## June 22, 2024

We leave Demlin's abode and enter a passageway that is lit with torches. She says that thew city is not far: maybe 50
feet. We must beware of Lozahet, who is a wizard, and Belaphyan, the cleric of Tekhisis, whi is a cleric. They must be
killed because they are attempting to raise the city, which could cause another Cataclysm. They are located near the
threshhold of the heavens, which is at the center of the city. It floats, and in the past it was the tower that controls
the city's flight. It will be very hard to get in there. We must try to find the Temple of the Paladin first. It is one
of the most intact places on Yarin's Fall. We will find answers regarding Sarlamir's Dragonlance. She says that the
Dragonlance may be fixed, but it's not as powerful as it could be. We can recharge it at the Temple of the Paladin.

We go through the passageway and find a crater. The City of Lost Names is in the crater. To the southwest, the sound of
shearing rock comes from a temple to the southwest. A dragon appears, and someone mounts the dragon and flies to the
south. I recognize the undead dragon rider from the Calaman catacombs. It is the knight, Lord Soth. We continue walking
through that part of the city.

Katina Rickledust calls us over the fargab. She tells us that Lord Soth is attacking their armies, and they're trying to
hold on as long as they can. They're going to retreat and draw the Red Dragon Army away from us. She encourages us to
find teh army's leader's within the city rather than pursue Lord Soth. She tells us that she's confident that the
Calaman army can retreat safely. She also says that she has a few tricks in store for the Red Dragon Army.

We see Dragon Army soldiers throughout the city. We hide ourselves and wait for about ten minutes so as not to be
detected. There's activity in three locations: the central spire, which is a tower in the center of the city. The tower
floats dozens of feet off the ground; small patrols come from a ruined mantion near the center of the city, just to the
southeast of the central spire; there's also a foreboding sinister temple in the south of the city.

We meet a drunkard who tells us that a black robed wizard named Lozahet and Belaphyan. Those two, they lead the forces
of the city. They spend their time in the Threshhold of the Heavens. You need a password ot get in. He doesn't know the
password, and he doesn't know who has it. We check his pockets, and he has a key. Keltrick takes the key. The drunkard
tells us that it's the key to the mansion.

We enter the mansion through a side door, and we see a Dragonelle being attacked by three Capac Draconians. One of the
Draconians has a key on its belt. We defeat the Draconians, take the key, and use it to free the Dragonelle that they've
captured. Eiffa finds a door, and we go through it. We find some dragon army cloaks, put them on and enter teh
mansion. We ask one of them what's going on. It says that they killed a bronze dragon recently, and they're serving it
for dinner.

We investigate the room to the east of the salon that they've converted into a mess hall. It's a kitchen. A hobgoblin
complains, so we exit. We then investigate a room to the north of the kitchen. It appears to be the soldier's
quarters. They ask why the cook was yelling, so we tell them not to worry, and we exit. They tell us to grab a bunk, but
one of the soldiers recognizes that Eiffa is wearing their cloak. We end up fighting them. I casted spiritual weapon at
second level and everybody has bless. We're started at Dragon Army soldier E.

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