Implement alternative asset import sources (gltf, FModel, UE4Parse) #8
Labels
core
Issue related to the core functionality of the addon
enhancement
New feature or request
low
Low priority
The addon currently works through importing .psk/.pskx produced by UEViewer (Umodel). It'd be useful to also support .gltf exported by umodel. FModel can also be supported a source of asset export.
The text was updated successfully, but these errors were encountered: