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Game Board Grid Implementation with Consideration for Other Board Provided Board Skins for Easy Customization. #131

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princeibs opened this issue Dec 16, 2024 · 8 comments · Fixed by #172
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@princeibs
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Description

Create the central game board using a grid layout with interactive tiles. Ensure that the Ludo tiles can move uniformly and parametrically on the board. The React component should accept props that make the movement of the Ludo tiles deterministic, in relation to the board component and its tiles:

  • Implement grid structure
  • Implement tile hover states
  • Make sure the tile can move determinstically like the description stated add transition to the movement
  • Add movement indicators
  • Mark sure it is responsive given that it could be a child component to a parent. Make sure there are adjustable breakpoint fpr the board component.

Technical Requirements:

  • Use Tailwind Grid for layout to ensure consistency
  • Implement tile components as reusable React components
  • Add proper spacing and borders
  • Match the design colors for different tile types
  • Ensure the grid scales properly on all screen sizes without causing overflow

@Jagadeeshftw
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May I pick this up?

@1nonlypiece
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May I try my hand at this?

@olisaagbafor
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Can I try solving this issue?

@emarc99
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emarc99 commented Dec 16, 2024

Can I start working on this?

@josephchimebuka
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I can handle this ser the description is straight to the point... I will send a PR in 48hrs

@Ibinola
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Ibinola commented Dec 16, 2024

Can I take this issue?

@sonkeydotcom
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I'd be happy to do this.

@josephchimebuka
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josephchimebuka commented Dec 16, 2024

Thank you @princeibs I'll get on with it now

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9 participants