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G.java
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G.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.*;
/**
* Write a description of class G here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class G extends VirtualKeyboard
{
/**
* Act - do whatever the G wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public G()
{
image.drawString("G", x, y);
gi.drawImage(image,0,0);
setImage(image);
}
public void act()
{
/* Hangman hangman = (Hangman) getWorld();
wordtoguess = hangman.getWordToGuess();*/
WordToGuess wordtoguess = new WordToGuess();
if(Greenfoot.mouseClicked(this) && !isClick)
{
image.setColor(Color.GREEN);
image.drawString("G", x, y);
System.out.println("pressed G");
wordtoguess.setAlphabetGuessed("G",getWorld());
isClick = true;
}
}
}