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open var pulseInterval: TimeInterval = 0 { didSet { updateInstanceDelay() } }
When starting and then restarting a pulsator, the experience is different on the second and successive runs than the first.
Came across this when setting pulseInterval after setting numPulse and animationDuration
The text was updated successfully, but these errors were encountered:
I believe that:
open var pulseInterval: TimeInterval = 0
ought to be:
open var pulseInterval: TimeInterval = 0 { didSet { updateInstanceDelay() } }
When starting and then restarting a pulsator, the experience is different on the second and successive runs than the first.
Came across this when setting pulseInterval after setting numPulse and animationDuration
The text was updated successfully, but these errors were encountered: