My decompiled scripts from Black Ops 3
These are decompiled using a heavily modified version of Cerberus.
They include live dumped scripts, and all sorts of fixes and features that were not originally supported.
If you locate places that look weird or broken, please tell me and I will try to fix them.
Thanks for the hashes https://github.com/Jake-NotTheMuss/t7-hashes/blob/master/hashes.csv
Hashing in the main branch is inaccurate for all known values
For example: #"disconnect" will be incorrect when recompiling in modtools. You only need #" when you are using unknown hashes ex: #"hash_12345"
This only applies to modtools developers.