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HalloweenGame

The public repo for our halloween platformer

There's a "naked" solution now. Clone it, Download it, add in your work based on user story assigned, then sync it. For now, just throw it to Master. A few meetings from now we'll have a gitflow model in place- dev, master, and personal repo's.

The "metadata" folder is too big to sync here. TBH I'm not sure what it does but use your local copy that Unity instantiates when creating a new project.