diff --git a/README.md b/README.md index 5e059c4..38165dc 100644 --- a/README.md +++ b/README.md @@ -38,6 +38,11 @@ We would suggest editing your project with Visual Studio Code https://code.visua 5. Write a custom shader that implements a 3d noise function. Your custom shader must use a trig function to modify vertex position or fragment color non-uniformly. If your custom shader is particularly interesting, you'll earn some bonus points. 6. Feel free to update any of the files when writing your code. The implementation of the `OpenGLRenderer` is currently very simple. +## Submission +1. Create a pull request to this repository with your completed code. +2. Update README.md to contain a solid description of your project with a screenshot of some visuals +3. Submit the link to your pull request on Canvas. + ## Resources - Javascript modules https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/import - Typescript https://www.typescriptlang.org/docs/home.html