Selection controls allow the user to select options.
Switches toggle the state of a single setting on or off. They are the preferred way to adjust settings on mobile devices.
Contents
Before you can use Material switches, you need to add a dependency to the Material Components for Android library. For more information, go to the Getting started page.
Note: The SwitchMaterial
widget provides a complete implementation of
Material Design's switch component. It extends from the support library's
SwitchCompat
widget, but not from the framework Switch
widget. As such, it
does not auto-inflate, unlike other selection controls, and must be explicitly
specified in layouts.
Use switches to:
- Toggle a single item on or off, on mobile and tablet
- Immediately activate or deactivate something
Switches support content labeling for accessibility and are readable by most screen readers, such as TalkBack. Text rendered in switches is automatically provided to accessibility services. Additional content labels are usually unnecessary.
A Switch
represents a button with two states, on and off. Switches are most
often used on mobile devices to enable and disable options in an options menu. A
switch consists of a track and thumb; the thumb moves along the track to
indicate its current state.
API and source code:
SwitchMaterial
The following example shows a list of five switches.
In the layout:
<com.google.android.material.switchmaterial.SwitchMaterial
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:checked="true"
android:text="@string/label_1"/>
<com.google.android.material.switchmaterial.SwitchMaterial
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:text="@string/label_2"/>
<com.google.android.material.switchmaterial.SwitchMaterial
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:text="@string/label_3"/>
<com.google.android.material.switchmaterial.SwitchMaterial
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:text="@string/label_4"/>
<com.google.android.material.switchmaterial.SwitchMaterial
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:enabled="false"
android:text="@string/label_5"/>
In code:
// To check a switch
switchMaterial.isChecked = true
// To listen for a switch's checked/unchecked state changes
switchMaterial.setOnCheckedChangeListener { buttonView, isChecked
// Responds to switch being checked/unchecked
}
The following is an anatomy diagram that shows a switch thumb and a switch track:
- Thumb
- Track
Element | Attribute | Related method(s) | Default value |
---|---|---|---|
To use material colors | app:useMaterialThemeColors |
setUseMaterialThemeColors isUseMaterialThemeColors |
true (ignored if specific tint attrs are set) |
Min size | android:minWidth android:minHeight |
(set/get)MinWidth (set/get)MinHeight |
?attr/minTouchTargetSize |
The color of the switch defaults to using ?attr/colorPrimary
,
?attr/colorPrimaryContainer
, ?attr/colorOnSurface
, and ?attr/colorOutline
defined in your app theme. If you want to override this behavior, as you might
with a custom drawable that should not be tinted, set
app:useMaterialThemeColors
to false
:
<com.google.android.material.switchmaterial.SwitchMaterial
...
app:useMaterialThemeColors="false"
/>
Element | Attribute | Related method(s) | Default value |
---|---|---|---|
Thumb | android:thumb |
setThumbDrawable getThumbDrawable |
inherits from SwitchCompat |
Color | app:thumbTint |
setThumbTintList getThumbTintList |
?attr/colorOnSurface (unchecked)?attr/colorPrimary (checked) |
Elevation | N/A | N/A | 4dp |
Element | Attribute | Related method(s) | Default value |
---|---|---|---|
Track | app:track |
setTrackDrawable getTrackDrawable |
inherits from SwitchCompat |
Color | app:trackTint |
setTrackTintList getTrackTintList |
?attr/colorOutline (unchecked)?attr/colorPrimaryContainer (checked) |
Element | Attribute | Related method(s) | Default value |
---|---|---|---|
Text label | android:text |
setText getText |
null |
Color | android:textColor |
setTextColor getTextColors |
?android:attr/textColorPrimaryDisableOnly |
Typography | android:textAppearance |
setTextAppearance |
?attr/textAppearanceBodyMedium |
Switches can be on or off. Switches have enabled, hover, focused, and pressed states.
Display the outer radial reaction only on form factors that use touch, where interaction may obstruct the element completely.
For desktop, the radial reaction isn't needed.
Element | Style |
---|---|
Default style | Widget.Material3.CompoundButton.Switch |
Default style theme attribute: ?attr/switchStyle
See the full list of styles and attrs.
Switches support Material Theming, which can customize color and typography.
API and source code:
SwitchMaterial
The following example shows a list of switches with Material Theming.
Use theme attributes in res/values/styles.xml
, which applies to all switches
and affects other components:
<style name="Theme.App" parent="Theme.Material3.*">
...
<item name="colorPrimaryContainer">@color/pink_100</item>
<item name="colorPrimary">@color/pink_200</item>
</style>
Use default style theme attributes, styles and theme overlays, which apply to all switches but do not affect other components:
<style name="Theme.App" parent="Theme.Material3.*">
...
<item name="switchStyle">@style/Widget.App.Switch</item>
</style>
<style name="Widget.App.Switch" parent="Widget.Material3.CompoundButton.Switch">
<item name="materialThemeOverlay">@style/ThemeOverlay.App.Switch</item>
</style>
<style name="ThemeOverlay.App.Switch" parent="">
<item name="colorPrimaryContainer">@color/pink_100</item>
<item name="colorPrimary">@color/pink_200</item>
</style>
Use the styles in the layout, which affects only this switch:
<com.google.android.material.switchmaterial.SwitchMaterial
...
style="@style/Widget.App.Switch"
/>