diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..dfe0770
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,2 @@
+# Auto detect text files and perform LF normalization
+* text=auto
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..426d76d
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,398 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Ww][Ii][Nn]32/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# ASP.NET Scaffolding
+ScaffoldingReadMe.txt
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.tlog
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Coverlet is a free, cross platform Code Coverage Tool
+coverage*.json
+coverage*.xml
+coverage*.info
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio 6 auto-generated project file (contains which files were open etc.)
+*.vbp
+
+# Visual Studio 6 workspace and project file (working project files containing files to include in project)
+*.dsw
+*.dsp
+
+# Visual Studio 6 technical files
+*.ncb
+*.aps
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# Visual Studio History (VSHistory) files
+.vshistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
+
+# Fody - auto-generated XML schema
+FodyWeavers.xsd
+
+# VS Code files for those working on multiple tools
+.vscode/*
+!.vscode/settings.json
+!.vscode/tasks.json
+!.vscode/launch.json
+!.vscode/extensions.json
+*.code-workspace
+
+# Local History for Visual Studio Code
+.history/
+
+# Windows Installer files from build outputs
+*.cab
+*.msi
+*.msix
+*.msm
+*.msp
+
+# JetBrains Rider
+*.sln.iml
diff --git a/BG3Cam.sln b/BG3Cam.sln
new file mode 100644
index 0000000..aa13ebf
--- /dev/null
+++ b/BG3Cam.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.7.33808.371
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BG3Cam", "BG3Cam\BG3Cam.csproj", "{C7A82634-9636-4C7C-BBC0-A96AAAD3F9EA}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {C7A82634-9636-4C7C-BBC0-A96AAAD3F9EA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {C7A82634-9636-4C7C-BBC0-A96AAAD3F9EA}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {C7A82634-9636-4C7C-BBC0-A96AAAD3F9EA}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {C7A82634-9636-4C7C-BBC0-A96AAAD3F9EA}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {79251129-647B-487E-A7EC-6C85CD97FA38}
+ EndGlobalSection
+EndGlobal
diff --git a/BG3Cam/BG3Cam.csproj b/BG3Cam/BG3Cam.csproj
new file mode 100644
index 0000000..22c7ceb
--- /dev/null
+++ b/BG3Cam/BG3Cam.csproj
@@ -0,0 +1,13 @@
+
+
+
+ WinExe
+ net7.0-windows
+ enable
+ true
+ enable
+ True
+ x64
+
+
+
\ No newline at end of file
diff --git a/BG3Cam/Hotkeys.cs b/BG3Cam/Hotkeys.cs
new file mode 100644
index 0000000..e5e1626
--- /dev/null
+++ b/BG3Cam/Hotkeys.cs
@@ -0,0 +1,35 @@
+using System.Runtime.InteropServices;
+
+namespace BG3Cam
+{
+ public class Hotkeys
+ {
+ [DllImport("user32")] static extern short GetKeyState(int keyCode);
+ [DllImport("user32")] static extern short GetAsyncKeyState(int keyCode);
+ static Dictionary ToggleVals = new Dictionary();
+ static Dictionary SingleVals = new Dictionary();
+ public static Boolean ToggledKey(Keys keyCode)
+ {
+ if (!ToggleVals.ContainsKey(keyCode)) ToggleVals.Add(keyCode, false);
+ if (SinglePress(keyCode))
+ ToggleVals[keyCode] = !ToggleVals[keyCode];
+ return ToggleVals[keyCode];
+ }
+ public static Boolean SinglePress(Keys keyCode)
+ {
+ if (!SingleVals.ContainsKey(keyCode)) SingleVals.Add(keyCode, false);
+ if (IsPressed(keyCode))
+ {
+ if (SingleVals[keyCode]) return false;
+ SingleVals[keyCode] = true;
+ return true;
+ }
+ else SingleVals[keyCode] = false;
+ return false;
+ }
+ public static Boolean IsPressed(Keys keyCode)
+ {
+ return (GetAsyncKeyState((int)keyCode) & 0x8000) != 0;
+ }
+ }
+}
diff --git a/BG3Cam/MainWindow.Designer.cs b/BG3Cam/MainWindow.Designer.cs
new file mode 100644
index 0000000..7e464b1
--- /dev/null
+++ b/BG3Cam/MainWindow.Designer.cs
@@ -0,0 +1,120 @@
+namespace BG3Cam
+{
+ partial class MainWindow
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ maxZoomVal = new NumericUpDown();
+ minZoomVal = new NumericUpDown();
+ labelMax = new Label();
+ labelMin = new Label();
+ mouseTiltTask = new System.ComponentModel.BackgroundWorker();
+ note = new Label();
+ ((System.ComponentModel.ISupportInitialize)maxZoomVal).BeginInit();
+ ((System.ComponentModel.ISupportInitialize)minZoomVal).BeginInit();
+ SuspendLayout();
+ //
+ // maxZoomVal
+ //
+ maxZoomVal.DecimalPlaces = 1;
+ maxZoomVal.Location = new Point(170, 12);
+ maxZoomVal.Maximum = new decimal(new int[] { 10000, 0, 0, 0 });
+ maxZoomVal.Minimum = new decimal(new int[] { 1, 0, 0, 65536 });
+ maxZoomVal.Name = "maxZoomVal";
+ maxZoomVal.Size = new Size(120, 23);
+ maxZoomVal.TabIndex = 1;
+ maxZoomVal.Value = new decimal(new int[] { 12, 0, 0, 0 });
+ maxZoomVal.ValueChanged += maxZoomVal_ValueChanged;
+ //
+ // minZoomVal
+ //
+ minZoomVal.DecimalPlaces = 1;
+ minZoomVal.Location = new Point(170, 41);
+ minZoomVal.Minimum = new decimal(new int[] { 1, 0, 0, 65536 });
+ minZoomVal.Name = "minZoomVal";
+ minZoomVal.Size = new Size(120, 23);
+ minZoomVal.TabIndex = 2;
+ minZoomVal.Value = new decimal(new int[] { 35, 0, 0, 65536 });
+ minZoomVal.ValueChanged += minZoomVal_ValueChanged;
+ //
+ // labelMax
+ //
+ labelMax.AutoSize = true;
+ labelMax.Location = new Point(102, 14);
+ labelMax.Name = "labelMax";
+ labelMax.Size = new Size(65, 15);
+ labelMax.TabIndex = 3;
+ labelMax.Text = "Max Zoom";
+ //
+ // labelMin
+ //
+ labelMin.AutoSize = true;
+ labelMin.Location = new Point(104, 43);
+ labelMin.Name = "labelMin";
+ labelMin.Size = new Size(63, 15);
+ labelMin.TabIndex = 4;
+ labelMin.Text = "Min Zoom";
+ //
+ // note
+ //
+ note.AutoSize = true;
+ note.Location = new Point(25, 69);
+ note.Name = "note";
+ note.Size = new Size(259, 30);
+ note.TabIndex = 5;
+ note.Text = "Note - when moving the camera up and down,\r\nthe camera pans slowly due to the game engine";
+ //
+ // MainWindow
+ //
+ AutoScaleDimensions = new SizeF(7F, 15F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(308, 111);
+ Controls.Add(note);
+ Controls.Add(labelMin);
+ Controls.Add(labelMax);
+ Controls.Add(minZoomVal);
+ Controls.Add(maxZoomVal);
+ Name = "MainWindow";
+ Text = "Baldur's Gate 3 Camera Mod";
+ FormClosing += MainWindow_FormClosing;
+ Load += MainWindow_Load;
+ ((System.ComponentModel.ISupportInitialize)maxZoomVal).EndInit();
+ ((System.ComponentModel.ISupportInitialize)minZoomVal).EndInit();
+ ResumeLayout(false);
+ PerformLayout();
+ }
+
+ #endregion
+
+ private NumericUpDown maxZoomVal;
+ private NumericUpDown minZoomVal;
+ private Label labelMax;
+ private Label labelMin;
+ private System.ComponentModel.BackgroundWorker mouseTiltTask;
+ private Label note;
+ }
+}
\ No newline at end of file
diff --git a/BG3Cam/MainWindow.cs b/BG3Cam/MainWindow.cs
new file mode 100644
index 0000000..42bac7b
--- /dev/null
+++ b/BG3Cam/MainWindow.cs
@@ -0,0 +1,106 @@
+using System.Diagnostics;
+
+namespace BG3Cam
+{
+ public partial class MainWindow : Form
+ {
+ Memory mem;
+ public MainWindow()
+ {
+ InitializeComponent();
+ }
+ nint obj;
+ int camOffset;
+ int camMaxOffset;
+ int camMaxAbsOffset;
+ int camTiltOffset;
+ float defaultZoomMax = 12f;
+ float defaultZoomMin = 3.5f;
+ float defaultMaxAbs = 1f;
+ float defaultPitchMaxZoom = 1f;
+ float defaultPitchMinZoom = 1f;
+ int prevMouseY;
+ float curTilt;
+ void MainWindow_Load(object sender, EventArgs e)
+ {
+ var bg3Proc = Process.GetProcesses().FirstOrDefault(p => p.ProcessName == "bg3" || p.ProcessName == "bg3_dx11");
+ if (bg3Proc == null)
+ {
+ MessageBox.Show("Baldur's Gate 3 not found", "BG3 not found");
+ Environment.Exit(0);
+ }
+ mem = new Memory(bg3Proc);
+ var camFuncAddr = mem.FindPattern("4C 8B 05 ? ? ? ? 41 80 B8");
+ var objBase = mem.ReadProcessMemory(camFuncAddr + 3);
+ obj = mem.ReadProcessMemory(camFuncAddr + 3 + 4 + objBase);
+
+ var camFuncBytes = mem.ReadProcessMemory(camFuncAddr, 0x100);
+
+ var camOffsetStart = mem.FindPattern("F6 C1 01 75 07 49 8D 80", bytes: camFuncBytes);
+ camOffset = BitConverter.ToInt32(camFuncBytes, (int)camOffsetStart + 8);
+
+ var maxDistOffAddr = mem.FindPattern("C3 F3 0F 10 48", bytes: camFuncBytes);
+ camMaxOffset = camFuncBytes[maxDistOffAddr + 5];
+
+ var camMaxAbs = mem.FindPattern("F3 0F 10 80 ? ? ? ? C3", bytes: camFuncBytes);
+ camMaxAbsOffset = camFuncBytes[camMaxAbs + 4];
+
+ var camTilt = mem.FindPattern("C3 F3 0F 10 80 ? ? ? ? F3 0F 10 88 ? ? ? ? 0F 14 C8 66 48 0F 7E C8 C3");
+ camTiltOffset = mem.ReadProcessMemory(camTilt + 5);
+
+ var curMaxZoom = mem.ReadProcessMemory(obj + camOffset + camMaxOffset); // default val is 12, addr offset is 0x7b4 in release patch
+ if (curMaxZoom != defaultZoomMax)
+ {
+ MessageBox.Show("Max Zoom not found", "Bad Game State");
+ Environment.Exit(0);
+ }
+ maxZoomVal.Value = (decimal)25f;
+ minZoomVal.Value = (decimal)0.5f;
+ defaultZoomMin = mem.ReadProcessMemory(obj + camOffset + camMaxOffset + 4);
+ defaultMaxAbs = mem.ReadProcessMemory(obj + camOffset + camMaxAbsOffset);
+ curTilt = defaultPitchMaxZoom = mem.ReadProcessMemory(obj + camOffset + camTiltOffset);
+ defaultPitchMinZoom = mem.ReadProcessMemory(obj + camOffset + camTiltOffset + 4);
+ mem.WriteProcessMemory(obj + camOffset + camMaxAbsOffset, 10000.0f);
+ mem.WriteProcessMemory(obj + camOffset + camTiltOffset, curTilt);
+ mem.WriteProcessMemory(obj + camOffset + camTiltOffset + 4, curTilt);
+ ChangePitchOnMouseMove();
+ }
+ bool running = true;
+ void MainWindow_FormClosing(object sender, FormClosingEventArgs e)
+ {
+ running = false;
+ mem.WriteProcessMemory(obj + camOffset + camMaxOffset, defaultZoomMax);
+ mem.WriteProcessMemory(obj + camOffset + camMaxOffset + 4, defaultZoomMin);
+ mem.WriteProcessMemory(obj + camOffset + camMaxAbsOffset, defaultMaxAbs);
+ mem.WriteProcessMemory(obj + camOffset + camTiltOffset, defaultPitchMaxZoom);
+ mem.WriteProcessMemory(obj + camOffset + camTiltOffset + 4, defaultPitchMinZoom);
+ }
+ void maxZoomVal_ValueChanged(object sender, EventArgs e)
+ {
+ mem.WriteProcessMemory(obj + camOffset + camMaxOffset, (float)maxZoomVal.Value);
+ }
+ void minZoomVal_ValueChanged(object sender, EventArgs e)
+ {
+ mem.WriteProcessMemory(obj + camOffset + camMaxOffset + 4, (float)minZoomVal.Value);
+ }
+ async Task ChangePitchOnMouseMove()
+ {
+ while (running)
+ {
+ if (Hotkeys.SinglePress(Keys.MButton)) prevMouseY = Cursor.Position.Y;
+ if (Hotkeys.IsPressed(Keys.MButton))
+ {
+ var diff = Cursor.Position.Y - prevMouseY;
+ if (diff != 0)
+ {
+ curTilt += diff * 0.05f;
+ mem.WriteProcessMemory(obj + camOffset + camTiltOffset, curTilt);
+ mem.WriteProcessMemory(obj + camOffset + camTiltOffset + 4, curTilt);
+ prevMouseY = Cursor.Position.Y;
+ }
+ }
+ await Task.Delay(16);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/BG3Cam/MainWindow.resx b/BG3Cam/MainWindow.resx
new file mode 100644
index 0000000..244271d
--- /dev/null
+++ b/BG3Cam/MainWindow.resx
@@ -0,0 +1,123 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ 17, 17
+
+
\ No newline at end of file
diff --git a/BG3Cam/Program.cs b/BG3Cam/Program.cs
new file mode 100644
index 0000000..e5c1387
--- /dev/null
+++ b/BG3Cam/Program.cs
@@ -0,0 +1,11 @@
+namespace BG3Cam
+{
+ static class Program
+ {
+ [STAThread] static void Main()
+ {
+ ApplicationConfiguration.Initialize();
+ Application.Run(new MainWindow());
+ }
+ }
+}
\ No newline at end of file
diff --git a/BG3Cam/SigScan.cs b/BG3Cam/SigScan.cs
new file mode 100644
index 0000000..3c13e55
--- /dev/null
+++ b/BG3Cam/SigScan.cs
@@ -0,0 +1,98 @@
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+
+namespace BG3Cam
+{
+ public unsafe class Memory
+ {
+ public static readonly nint kernel = NativeLibrary.Load("kernel32.dll");
+ public static readonly delegate* unmanaged[Stdcall] OpenProcess = (delegate* unmanaged[Stdcall])NativeLibrary.GetExport(kernel, nameof(OpenProcess));
+ public static readonly delegate* unmanaged[Stdcall] ReadProcessMemory2 = (delegate* unmanaged[Stdcall])NativeLibrary.GetExport(kernel, nameof(ReadProcessMemory));
+ [DllImport("kernel32")] static extern Boolean WriteProcessMemory(nint hProcess, nint lpBaseAddress, Byte[] buffer, Int32 nSize, out Int32 lpNumberOfBytesWritten);
+ [DllImport("kernel32")] private static extern bool ReadProcessMemory(nint hProcess, nint lpBaseAddress, [Out()] byte[] lpBuffer, int dwSize, out int lpNumberOfBytesRead);
+ byte[] cache;
+ Process proc;
+ public Memory(Process proc)
+ {
+ this.proc = proc;
+ var size = proc.MainModule.ModuleMemorySize;
+ cache = new byte[size];
+ ReadProcessMemory(proc.Handle, proc.MainModule.BaseAddress, cache, size, out _);
+ }
+ public T ReadProcessMemory(nint addr)
+ {
+ var buffer = new byte[Marshal.SizeOf()];
+ ReadProcessMemory2(proc.Handle, addr, buffer, Marshal.SizeOf(), out _);
+ var structPtr = GCHandle.Alloc(buffer, GCHandleType.Pinned);
+ var obj = Marshal.PtrToStructure(structPtr.AddrOfPinnedObject());
+ structPtr.Free();
+ return obj;
+ }
+ public byte[] ReadProcessMemory(nint addr, int nBytes)
+ {
+ var buffer = new byte[nBytes];
+ ReadProcessMemory2(proc.Handle, addr, buffer, nBytes, out _);
+ return buffer;
+ }
+ public void WriteProcessMemory(nint addr, T value)
+ {
+ var objSize = Marshal.SizeOf(value);
+ var objBytes = new Byte[objSize];
+ var objPtr = Marshal.AllocHGlobal(objSize);
+ Marshal.StructureToPtr(value, objPtr, true);
+ Marshal.Copy(objPtr, objBytes, 0, objSize);
+ Marshal.FreeHGlobal(objPtr);
+ WriteProcessMemory(proc.Handle, addr, objBytes, objBytes.Length, out _);
+ }
+ static bool MaskCheck(int nOffset, byte[] btPattern, string strMask, byte[] bytes)
+ {
+ //return btPattern.Select((b,i)=>(b,i)).All(b => strMask[b.b] == '?' || b.b == cache[nOffset + b.i]);
+ for (var x = 0; x < btPattern.Length; x++)
+ {
+ if (strMask[x] == '?') continue;
+ if ((strMask[x] == 'x') && (btPattern[x] != bytes[nOffset + x])) return false;
+ }
+ return true;
+ }
+ public static nint FindPattern(byte[] btPattern, string strMask, nint addr, int size, byte[] bytes)
+ {
+ for (var x = 0; x < size - strMask.Length; x++)
+ if (MaskCheck(x, btPattern, strMask, bytes)) return addr + x;
+ return 0;
+ }
+ public static List FindPatterns(byte[] btPattern, string strMask, nint addr, int size, byte[] bytes)
+ {
+ var ptrs = new List();
+ for (var x = 0; x < size - strMask.Length; x++)
+ if (MaskCheck(x, btPattern, strMask, bytes)) ptrs.Add(addr + x);
+ return ptrs;
+ }
+ public nint FindPattern(string pattern, nint addr = 0, int size = 0, byte[] bytes = null)
+ {
+ if (bytes == null)
+ {
+ bytes = cache;
+ if (addr == 0) addr = proc.MainModule.BaseAddress;
+ }
+ if (size == 0) size = bytes.Length;
+
+ var arrayOfBytes = pattern.Split(' ').Select(b => b.Contains("?") ? (byte)0 : (byte)Convert.ToInt32(b, 16)).ToArray();
+ var strMask = String.Join("", pattern.Split(' ').Select(b => b.Contains("?") ? '?' : 'x'));
+ return FindPattern(arrayOfBytes, strMask, addr, size, bytes);
+ }
+ public List FindPatterns(string pattern, nint addr = 0, int size = 0, byte[] bytes = null)
+ {
+ if (bytes == null)
+ {
+ bytes = cache;
+ if (addr == 0) addr = proc.MainModule.BaseAddress;
+ }
+ if (size == 0) size = bytes.Length;
+ var arrayOfBytes = pattern.Split(' ').Select(b => b.Contains("?") ? (byte)0 : (byte)Convert.ToInt32(b, 16)).ToArray();
+ var strMask = String.Join("", pattern.Split(' ').Select(b => b.Contains("?") ? '?' : 'x'));
+ return FindPatterns(arrayOfBytes, strMask, addr, size, bytes);
+ }
+ }
+}
\ No newline at end of file
diff --git a/LICENSE b/LICENSE
new file mode 100644
index 0000000..607e979
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 shalzuth
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..6161f7e
--- /dev/null
+++ b/README.md
@@ -0,0 +1,2 @@
+# BG3Cam
+ baldur's gate 3 camera mod to zoom and tilt the camera