I can't run any game to run with shadps4 v0.3.0 #1433
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marciovnunes
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try using version v0.4.0 |
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Hello, I can't run any game. I've tried astro bot, alex kidd and Crash Bandicoot. Please help me.
The following error appears on the shadps4 screen: "Failed to create or load save memory: copy_file: The file already exists.: C:/Users/marci/...shadps4/CUSA12392\sce_sys/save_data.png",
"C:/Users/marcio/...\user\savedata\1\CUSTA12392\sce_sdmemory\scesys\icon0.png"
The other screen appears infinite errors:
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Core] stubs.cpp:CommonStub:42: Stub: sceHmdSetupDialogUpdateStatus (nid: Ud7j3+RDIBg) called, returning zero to 0x900c3dd5f
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Core] stubs.cpp:CommonStub:42: Stub: sceHmdSetupDialogUpdateStatus (nid: Ud7j3+RDIBg) called, returning zero to 0x900c3dd5f
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Core] stubs.cpp:CommonStub:42: Stub: sceHmdSetupDialogUpdateStatus (nid: Ud7j3+RDIBg) called, returning zero to 0x900c3dd5f
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Core] stubs.cpp:CommonStub:42: Stub: sceHmdSetupDialogUpdateStatus (nid: Ud7j3+RDIBg) called, returning zero to 0x900c3dd5f
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
[Core] stubs.cpp:CommonStub:42: Stub: sceHmdSetupDialogUpdateStatus (nid: Ud7j3+RDIBg) called, returning zero to 0x900c3dd5f
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:230: (STUBBED) called
[Lib.Audio3d] audio3d.cpp:sceAudio3dPortGetQueueLevel:86: uiPortId = 4294967295
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