Skip to content

Latest commit

 

History

History
83 lines (62 loc) · 2.41 KB

README.md

File metadata and controls

83 lines (62 loc) · 2.41 KB

react-youtube player component

Simple React component acting as a thin layer over the YouTube IFrame Player API

Features

Installation

$ npm install react-youtube

Usage

<YouTube
  url={string}            // required
  id={string}             // defaults -> 'react-yt-player'
  opts={obj}              // defaults -> {}
  onReady={func}          // defaults -> noop
  onPlay={func}           // defaults -> noop
  onPause={func}          // defaults -> noop
  onEnd={func}            // defaults -> noop
  onError={func}         // defaults -> noop
/>

Example

class Example extends React.Component {
  render() {
    const opts = {
      height: '390',
      width: '640',
      playerVars: { // https://developers.google.com/youtube/player_parameters
        autoplay: 1
      }
    };

    return (
      <YouTube url={'http://www.youtube.com/watch?v=2g811Eo7K8U'}
               opts={opts}
               onPlay={this._onPlay}
      />
    );
  }

  _onPlay(event) {
    console.log('PLAYING');

    // access to player in all event handlers via event.target
    event.target.pauseVideo();
  }
}

Controlling the player

You can access & control the player in a way similar to the official api:

The API component will pass an event object as the sole argument to each of those functions the event handler props. The event object has the following properties:

  • The event's target identifies the video player that corresponds to the event.
  • The event's data specifies a value relevant to the event. Note that the onReady event does not specify a data property.

Note: Whenever a new url is passed into the component, the previous player is destroyed and a new one created. Meaning, if you're storing the player inside of state, you'll want to replace it whenever the onReady event handler is called.

Note: player.addEventListener, player.removeEventListener, and player.destroy are used internally, using these outside the component may cause problems.

License

MIT