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webaudio.idl
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webaudio.idl
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/***********************************
* Extracted via the web inspector from:
*
* https://dvcs.w3.org/hg/audio/raw-file/28a38310adae/webaudio/specification.html
*
* By running:
*
* Array.prototype.slice.call(
* document.querySelectorAll(".idl,.idl-code,.es-code")
* ).map(function(n) { return n.innerText; }).join("\n\n\n");
*
* Reformatted for readability.
*
**/
/***********************************
* 4.1
**/
callback DecodeSuccessCallback = void (AudioBuffer decodedData);
callback DecodeErrorCallback = void ();
[Constructor]
interface AudioContext : EventTarget {
readonly attribute AudioDestinationNode destination;
readonly attribute float sampleRate;
readonly attribute double currentTime;
readonly attribute AudioListener listener;
AudioBuffer createBuffer(unsigned long numberOfChannels, unsigned long length, float sampleRate);
void decodeAudioData(ArrayBuffer audioData,
DecodeSuccessCallback successCallback,
optional DecodeErrorCallback errorCallback);
// AudioNode creation
AudioBufferSourceNode createBufferSource();
MediaElementAudioSourceNode createMediaElementSource(HTMLMediaElement mediaElement);
MediaStreamAudioSourceNode createMediaStreamSource(MediaStream mediaStream);
MediaStreamAudioDestinationNode createMediaStreamDestination();
ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize = 0,
optional unsigned long numberOfInputChannels = 2,
optional unsigned long numberOfOutputChannels = 2);
AnalyserNode createAnalyser();
GainNode createGain();
DelayNode createDelay(optional double maxDelayTime = 1.0);
BiquadFilterNode createBiquadFilter();
WaveShaperNode createWaveShaper();
PannerNode createPanner();
ConvolverNode createConvolver();
ChannelSplitterNode createChannelSplitter(optional unsigned long numberOfOutputs = 6);
ChannelMergerNode createChannelMerger(optional unsigned long numberOfInputs = 6);
DynamicsCompressorNode createDynamicsCompressor();
OscillatorNode createOscillator();
PeriodicWave createPeriodicWave(Float32Array real, Float32Array imag);
};
/***********************************
* 4.1b
**/
[Constructor(unsigned long numberOfChannels, unsigned long length, float sampleRate)]
interface OfflineAudioContext : AudioContext {
void startRendering();
attribute EventHandler oncomplete;
};
/***********************************
* 4.1c
**/
interface OfflineAudioCompletionEvent : Event {
readonly attribute AudioBuffer renderedBuffer;
};
/***********************************
* 4.2
**/
enum ChannelCountMode {
"max",
"clamped-max",
"explicit"
};
enum ChannelInterpretation {
"speakers",
"discrete"
};
interface AudioNode : EventTarget {
void connect(AudioNode destination, optional unsigned long output = 0, optional unsigned long input = 0);
void connect(AudioParam destination, optional unsigned long output = 0);
void disconnect(optional unsigned long output = 0);
readonly attribute AudioContext context;
readonly attribute unsigned long numberOfInputs;
readonly attribute unsigned long numberOfOutputs;
// Channel up-mixing and down-mixing rules for all inputs.
attribute unsigned long channelCount;
attribute ChannelCountMode channelCountMode;
attribute ChannelInterpretation channelInterpretation;
};
/***********************************
* 4.4
**/
interface AudioDestinationNode : AudioNode {
readonly attribute unsigned long maxChannelCount;
};
/***********************************
* 4.5
**/
interface AudioParam {
attribute float value;
readonly attribute float defaultValue;
// Parameter automation.
void setValueAtTime(float value, double startTime);
void linearRampToValueAtTime(float value, double endTime);
void exponentialRampToValueAtTime(float value, double endTime);
// Exponentially approach the target value with a rate having the given time constant.
void setTargetAtTime(float target, double startTime, double timeConstant);
// Sets an array of arbitrary parameter values starting at time for the given duration.
// The number of values will be scaled to fit into the desired duration.
void setValueCurveAtTime(Float32Array values, double startTime, double duration);
// Cancels all scheduled parameter changes with times greater than or equal to startTime.
void cancelScheduledValues(double startTime);
};
/***********************************
* 4.7
**/
interface GainNode : AudioNode {
readonly attribute AudioParam gain;
};
/***********************************
* 4.8
**/
interface DelayNode : AudioNode {
readonly attribute AudioParam delayTime;
};
/***********************************
* 4.9
**/
interface AudioBuffer {
readonly attribute float sampleRate;
readonly attribute long length;
// in seconds
readonly attribute double duration;
readonly attribute long numberOfChannels;
Float32Array getChannelData(unsigned long channel);
};
/***********************************
* 4.10
**/
interface AudioBufferSourceNode : AudioNode {
attribute AudioBuffer? buffer;
readonly attribute AudioParam playbackRate;
attribute boolean loop;
attribute double loopStart;
attribute double loopEnd;
void start(optional double when = 0, optional double offset = 0, optional double duration);
void stop(optional double when = 0);
attribute EventHandler onended;
};
/***********************************
* 4.11
**/
interface MediaElementAudioSourceNode : AudioNode {
};
/***********************************
* 4.12
**/
interface ScriptProcessorNode : AudioNode {
attribute EventHandler onaudioprocess;
readonly attribute long bufferSize;
};
/***********************************
* 4.13
**/
interface AudioProcessingEvent : Event {
readonly attribute double playbackTime;
readonly attribute AudioBuffer inputBuffer;
readonly attribute AudioBuffer outputBuffer;
};
/***********************************
* 4.13
**/
enum PanningModelType {
"equalpower",
"HRTF"
};
enum DistanceModelType {
"linear",
"inverse",
"exponential"
};
interface PannerNode : AudioNode {
// Default for stereo is HRTF
attribute PanningModelType panningModel;
// Uses a 3D cartesian coordinate system
void setPosition(double x, double y, double z);
void setOrientation(double x, double y, double z);
void setVelocity(double x, double y, double z);
// Distance model and attributes
attribute DistanceModelType distanceModel;
attribute double refDistance;
attribute double maxDistance;
attribute double rolloffFactor;
// Directional sound cone
attribute double coneInnerAngle;
attribute double coneOuterAngle;
attribute double coneOuterGain;
};
/***********************************
* 4.15
**/
interface AudioListener {
attribute double dopplerFactor;
attribute double speedOfSound;
// Uses a 3D cartesian coordinate system
void setPosition(double x, double y, double z);
void setOrientation(double x, double y, double z, double xUp, double yUp, double zUp);
void setVelocity(double x, double y, double z);
};
/***********************************
* 4.16
**/
interface ConvolverNode : AudioNode {
attribute AudioBuffer? buffer;
attribute boolean normalize;
};
/***********************************
* 4.17
**/
interface AnalyserNode : AudioNode {
// Real-time frequency-domain data
void getFloatFrequencyData(Float32Array array);
void getByteFrequencyData(Uint8Array array);
// Real-time waveform data
void getByteTimeDomainData(Uint8Array array);
attribute unsigned long fftSize;
readonly attribute unsigned long frequencyBinCount;
attribute double minDecibels;
attribute double maxDecibels;
attribute double smoothingTimeConstant;
};
/***********************************
* 4.18
**/
interface ChannelSplitterNode : AudioNode {
};
/***********************************
* 4.19
**/
interface ChannelMergerNode : AudioNode {
};
/***********************************
* 4.20
**/
interface DynamicsCompressorNode : AudioNode {
readonly attribute AudioParam threshold; // in Decibels
readonly attribute AudioParam knee; // in Decibels
readonly attribute AudioParam ratio; // unit-less
readonly attribute AudioParam reduction; // in Decibels
readonly attribute AudioParam attack; // in Seconds
readonly attribute AudioParam release; // in Seconds
};
/***********************************
* 4.21
**/
enum BiquadFilterType {
"lowpass",
"highpass",
"bandpass",
"lowshelf",
"highshelf",
"peaking",
"notch",
"allpass"
};
interface BiquadFilterNode : AudioNode {
attribute BiquadFilterType type;
readonly attribute AudioParam frequency; // in Hertz
readonly attribute AudioParam detune; // in Cents
readonly attribute AudioParam Q; // Quality factor
readonly attribute AudioParam gain; // in Decibels
void getFrequencyResponse(Float32Array frequencyHz,
Float32Array magResponse,
Float32Array phaseResponse);
};
/***********************************
* 4.22
**/
enum OverSampleType {
"none",
"2x",
"4x"
};
interface WaveShaperNode : AudioNode {
attribute Float32Array? curve;
attribute OverSampleType oversample;
};
/***********************************
* 4.23
**/
enum OscillatorType {
"sine",
"square",
"sawtooth",
"triangle",
"custom"
};
interface OscillatorNode : AudioNode {
attribute OscillatorType type;
readonly attribute AudioParam frequency; // in Hertz
readonly attribute AudioParam detune; // in Cents
void start(double when);
void stop(double when);
void setPeriodicWave(PeriodicWave periodicWave);
attribute EventHandler onended;
};
/***********************************
* 4.24
**/
interface PeriodicWave {
};
/***********************************
* 4.25
**/
interface MediaStreamAudioSourceNode : AudioNode {
};
/***********************************
* 4.26
**/
interface MediaStreamAudioDestinationNode : AudioNode {
readonly attribute MediaStream stream;
};