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Start on bump slows everything #15

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chrisgarrity opened this issue Feb 24, 2016 · 3 comments
Open

Start on bump slows everything #15

chrisgarrity opened this issue Feb 24, 2016 · 3 comments

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@chrisgarrity
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From @chrisgarrity on February 17, 2016 14:58

When there are 'Start on BUMP' actions, everything becomes very slow when characters are close to each other and about to bump.

Copied from original issue: LLK/scratchjr-private#481

@chrisgarrity
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From @tmickel on February 17, 2016 16:1

Specifically I think it's slow when the bounding boxes are intersecting and it's checking pixel-by-pixel.

@deepankarmalhan
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Architectural discussion needed, put it in the product backlog.

@deepankarmalhan
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CWF

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