Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Doesn't work in iOS Simulator 5.1 #24

Open
grayghostvisuals opened this issue Sep 21, 2012 · 7 comments
Open

Doesn't work in iOS Simulator 5.1 #24

grayghostvisuals opened this issue Sep 21, 2012 · 7 comments

Comments

@grayghostvisuals
Copy link

The fix doesn't seem to work in the latest Xcode simulator (iOS Simulator 5.1). I tested with the demo page. Anyone else having trouble?

@mihaipaun
Copy link

It's not working for me either, and I'm curious why. @scottjehl, any ideas?

@mhulse
Copy link

mhulse commented Nov 9, 2012

I've noticed that there are some things that just don't work right in the simulator... There have seen instances where something I've tested via the simulator doesn't work, but it will work when I test it on the real device.

Based on the above, I've always thought it was a limitation of, and/or a bug, of the iOS simulator.

Have either of you actually tested this script on the real device that you're targeting (for comparison's sake)?

@filipealonso
Copy link

Hi! I just tried in iPad 1 with iOS 5.1.1 and the fix doesn't work either.

In the next days I'll try to get an iPad 2 or 3 with iOS 5.1 or 5.1.1 to test if it only happens with both the simulator and iPad 1 or if it's common to the iOS version, namely 5.1/5.1.1.

Meanwhile, do you have already any thoughts on the problem?

@northk
Copy link

northk commented Dec 7, 2012

Doesn't work on the iPhone simulator (version 6) for me either. Unfortunately I don't have an iPhone to test on, at the moment.

@evanblack
Copy link

The fix relies on the device accelerometer which is more than likely not triggered on the simulator because the device is not actually moving. Even on a real device, sometimes the fix won't kick in and sometimes it will depending on how much you've moved the device before turning it.

@mhulse
Copy link

mhulse commented Apr 4, 2013

@evanblack Ah, that's interesting. Thanks for clarifying. Personally, I've stopped using this script because the latest iOS appears to have fixed the bug, though I can't seem to find any official docs that say this.

@gprasant
Copy link

gprasant commented Dec 9, 2013

close this issue ?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

7 participants