You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I quickly tried it with Screamer 1 and 2 and they both worked fine with DBP. But Screamer Rally with 3dfx acceleration wont run, it just goes back to the DOS prompt. Software mode works though.
All i did was put DOS32ANG.EXE in the games folder and rename it to DOS4GW.EXE. Might try benchmarking it if i get time, being as it's meant to "run faster and better"..... lol.
Yes, I frequently read "better and faster" but then have no further information on why and how much faster. I'd be curious to see any benchmarking. I heard of DOSBox variants including either regular DOS32A or this new update but just including it is a bit meaningless if it still needs manual setting up per game. Having DOSBox automatically swap out DOS4GW for such a modern variant might be possible, but if it breaks games it is a no-go. And it sounds like it does break games... So the alternative would be to have a config option "Use DOS32A" and leave it to the user? But if we don't even know how useful it is, how would a regular user be able to decide. And then a technically minded user can just put DOS32A into the game on their own, without the core needing to do anything.
https://www.dosbox.com/wiki/TOOLS:DOS32A
https://github.com/yetmorecode/dos32a-ng
Games:
The text was updated successfully, but these errors were encountered: