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MT32 and Gravis Ultrasound/Sound Blaster on Windows #556

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PeterSzekeres89 opened this issue Nov 24, 2024 · 1 comment
Open

MT32 and Gravis Ultrasound/Sound Blaster on Windows #556

PeterSzekeres89 opened this issue Nov 24, 2024 · 1 comment

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@PeterSzekeres89
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Hello,

I created some dosz files for some of my games that include the MIDI roms and ULTRASND as well along with the dosbox.conf file. I have two examples where the IMUSE.EXE was configured to use MT32 (General MIDI) for music and Gravis Ultrasound for Sound Effects. On my Android handheld this configuration works flawlessly, but on my Windows 11 desktop with RetroArch 64-bit the dosbox-prue cor the gave will not launch. It is like it's unable to progress with the launch but the game itself will not crash.

So far I noticed this behavior with Star Wars Dark Forces and TIE Fighter Collector's CD-ROM. Music was Roland and/or General MIDI with sfx either Gravis or Sound Blaster but the games wouldn't launch. Once music is changed from MIDI to Graavis or Sound Blaster the games work.

Not sure what to do to get the ROMs to work on windows.

@alexb3d
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alexb3d commented Dec 4, 2024

I guess you have the mt32 and/or cm32l roms in the systems folder, right?

Those games gave me no problem, although I didn't try the CD collector's edition. Keep in mind that some games, when they come out on CD remove the support of roland, souncanvas, etc because they have the music digitized on the CD.

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