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team2.py
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team2.py
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####
# Each team's file must define four tokens:
# team_name: a string
# strategy_name: a string
# strategy_description: a string
# move: A function that returns 'c' or 'b'
####
team_name = 'Landman Understand' # Only 10 chars displayed.
strategy_name = 'fool me once shame on me fool me two.....'
strategy_description = '''I will colude my first round and then after that I will
begin analyzing my oponents. I basically look at their last two moves and if they
colude twice I will continue to colude, if they betray twice then I will betray.'''
import random
def move(my_history, their_history, my_score, their_score):
''' Arguments accepted: my_history, their_history are strings.
my_score, their_score are ints.
Make my move.
Returns 'c' or 'b'.
'''
if len(my_history)==0:
return 'c'
elif their_history[-1]==their_history[-2]:
if their_history[-1]=='b':
return 'b'
if their_history[-1] =='c':
return 'c'
else:
return random.choice(['c','b'])
# my_history: a string with one letter (c or b) per round that has been played with this opponent.
# their_history: a string of the same length as history, possibly empty.
# The first round between these two players is my_history[0] and their_history[0].
# The most recent round is my_history[-1] and their_history[-1].
# Analyze my_history and their_history and/or my_score and their_score.
# Decide whether to return 'c' or 'b'.