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Temporary fix for the output .mat is in your input deck to assign the mymesh.nonRotating = 1.0, or anything other than “nothing” as it seems that the .mat save function can’t handle the “nothing” type. I’ve put in a fix, in the baseline struct that will get pulled into the next version bump to completely avoid this issue.
The text was updated successfully, but these errors were encountered:
Temporary fix for the output .mat is in your input deck to assign the mymesh.nonRotating = 1.0, or anything other than “nothing” as it seems that the .mat save function can’t handle the “nothing” type. I’ve put in a fix, in the baseline struct that will get pulled into the next version bump to completely avoid this issue.
The text was updated successfully, but these errors were encountered: