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app.js
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app.js
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/*
GAME RULES:
- The game has 2 players, playing in rounds
- In each turn, a player rolls a dice as many times as he whishes. Each result get added to his ROUND score
- BUT, if the player rolls a 1, all his ROUND score gets lost. After that, it's the next player's turn
- The player can choose to 'Hold', which means that his ROUND score gets added to his GLBAL score. After that, it's the next player's turn
- The first player to reach 100 points on GLOBAL score wins the game
*/
var scores,roundScore,activePlayer,dice,gamePlaying,previous;
atStart();
document.querySelector('.btn-roll').addEventListener('click',function(){
if(gamePlaying){
//Random number
var dice = Math.floor(Math.random()*6 +1);
//Displsy the result
var diceDOM = document.querySelector('.dice');
diceDOM.style.display = 'block';
diceDOM.src = 'dice-' +dice+ '.png';
//Update the round Score if the rolled dice is not 1
if(previous === dice && previous === 6){
scores[activePlayer] = 0;
document.querySelector('#scores-' +activePlayer).textContent = scores[activePlayer];
active();
}
else if(dice !== 1){
roundScore += dice;
document.querySelector('#current-' +activePlayer).textContent = roundScore;
}
else{
active();
}
previous = dice;
}
});
document.querySelector('.btn-hold').addEventListener('click',function(){
if(gamePlaying){
scores[activePlayer] += roundScore;
document.querySelector('#scores-' +activePlayer).textContent = scores[activePlayer];
if(scores[activePlayer]>=30){
gamePlaying = false;
//DO something
document.querySelector('#name-' +activePlayer).textContent = 'WINNER';
document.querySelector('.dice').style.display = 'none';
document.querySelector('.player-' +activePlayer+ '-panel').classList.remove('active');
document.querySelector('.player-' +activePlayer+ '-panel').classList.add('winner');
}
else{
active();
}
}
});
document.querySelector('.btn-new').addEventListener('click', atStart);
function active(){
document.querySelector('.dice').style.display = 'none';
activePlayer === 0 ? activePlayer = 1 : activePlayer = 0;
roundScore = 0;
document.querySelector('#current-' +0).textContent = '0';
document.querySelector('#current-' +1).textContent = '0';
document.querySelector('.player-0-panel').classList.toggle('active');
document.querySelector('.player-1-panel').classList.toggle('active');
}
function atStart(){
scores = [0,0];
roundScore = 0;
activePlayer = 0;
gamePlaying = true;
document.querySelector('.dice').style.display = 'none';
document.getElementById('scores-0').textContent = '0';
document.getElementById('scores-1').textContent = '0';
document.getElementById('current-0').textContent = '0';
document.getElementById('current-1').textContent = '0';
document.querySelector('.player-0-panel').classList.remove('winner');
document.querySelector('.player-1-panel').classList.remove('winner');
document.querySelector('.player-0-panel').classList.remove('active');
document.querySelector('.player-1-panel').classList.remove('active');
document.querySelector('.player-0-panel').classList.add('active');
document.querySelector('#name-0').textContent = 'PLAYER 1';
document.querySelector('#name-1').textContent = 'PLAYER 2';
}