Releases: sakura-ryoko/minihud
1.21.3-0.33.0-sakura.3
- Update Biome Info Line from PR #62 for custom Biomes.
1.21.3-0.33.0-sakura.2
- 1.21.3, should be backwards compat with 1.21.2
1.21.2-0.33.0-sakura.1
Initial Release for 1.21.2. Adds / Fixes all of the Vanilla Debug Renderers, Adds DebugService Protocol for Servux to send the Debug Rendering data; Move the 'spawnChunkRadius' and 'WeatherInfoLine' handling from the Structures packets to a new HudDataManager
which is a new central location for everything MiniHUD / Info Lines data; including the full Server Recipe Book for supporting the 'Furnace XP' Info line. Converts the EntityDataManger to be able to work in NBT-only mode, as noted below; and rewrite the InfoLines methods to be able to use NBT tags 100%. The inventoryPreview feature also can use NBT tags, along with adding the 'Lockable Crafter Slots'. Also supports the newer IRender and Shader support for rendering tasks.
1.21-0.32.50-sakura.1
- update SlimeChunk renderer to not 'uploadData' when not able to locate any Slime Chunks.
- add
villagerOfferPriceRange
for the Villager Overlay to display a range of price. - add raw NBT support for
inventoryPreview
/infoLines
, and setinfoLinesUsesNbt
as the default, while disablingentityDataSyncLoadNbt
as the default. - add "locked slots" support for Crafter's in the
inventoryPreview
- Upgrade EntityDataSync protocol to cache NBT data in addition to the way it was previously, where
entityDataSyncLoadNbt
is still available to allow a user to "load NBT into the ClientWorld", but this feature causes problems with other mods; such as Polymer -- so it is now disabled by default in favor of using the raw NBT data; and will probably be removed in the near future. - fix MobCapData for the Integrated Server to work.
- add additional Servux info Line information, including stats for the entityCache, the Structure data, and the world spawn information.
- add
infoEntityVariant
line to display Entity Variants, such as Sheep colors (for Sheep farms) and Horse/Wolf types. - add Beehive 'flower_pos' information from NBT, as part of the
infoBeeCount
line. - add additional
infoZombieConversion
data points for Zombies -> Drowned, and Skeletons -> Husks. - add Servux support for sending the World Seed, and Weather information; where now, the
Clear Weather
timer even now works; even on a server. (REQUIRES Servux 0.3.8-sakura.2 +) - Requires MaLiLib 0.21.1-sakura.1 +
WARNING: This is not compatible with Tweakermore.
1.21-0.32.0-sakura.1
- fix System time handling for Info Lines updates using nanoTime()
1.21-sakura.23
(sakura.23 & 22)
- Recycle the static VBO for Light Level Overlay whenever the block count "goes down". This is meant to stop the "ghosting".
- Chinese translation update by s-yh-china PR #46
(sakura.21)
- Merge InfoLines, StructureToggles, and renderOverlay settings to full i18n support from PR#19
(sakura.20)
- fix readNbt() to allow Unlimited Bytes for entity data.
(sakura.19)
- fix compatibility with the
ViaFabric/ViaVersion
stuff (Workaround to disable network when conditions aren't met). (zly)
(sakura.17 & 18)
- Fix
inventoryPreviewToggleScreen
so that it works again. - [REVERT] Ban
ViaFabric
/ViaVersion
mods from using the Network API.
(sakura.16)
- fix Horse Armor, Saddles/Carpets, Wolf Armor, and Mount Inventory Preview
- disable
inventoryPreviewToggleScreen
since it is not working correctly at this time. (zly to fix)
(sakura.15)
- Merge from PR for attempting to fix a crash from the Entity Data Syncer
(sakura.14)
- Update Spawn Radius rendering to include a 'Yellow' / 'Redstone processing' border than can be toggled on or off, along with toggling the 'Brown / Purple' Outer chunk wall.
- Add more clear explanations to the Spawn Chunk rendering configuration with a color code.
- Update the Ancient City and Trial Chamber Structure colors to be less 'saturated'.
(sakura.13)
- fix lang file for
beeTooltips
showing up where it shouldn't. - Migrate to Masa's Maven for Malilib.
(sakura.12)
- update Weather Info Line to be more human readable, instead of a tick count.
- add
inventoryPreviewEnabled
setting to be able to toggle the feature ON or OFF, so users can decide to use which version they want. - Bump to malilib 0.20.0
(sakura.11)
- new Info Lines:
infoLookingAtEffects
,infoPandaGene
,infoServux
,infoWeather
, andinfoZombieConversion
(sakura.10)
- fix attempt: some Light Level overlay 'Ghosting' was remaining.
(sakura.9)
- Merge new translation methods, and also adds Chinese. More languages to come.
- Updated to Gradle 8.9, Loom 1.7, FAPI 100.7 and malilib sakura 8
(sakura.8)
- Test fix: CME Entity Data crashing
(sakura.7)
- Fix disabling and re-enabling
entityDataSync
while connected to the server.
(sakura.6)
- Add 'Owner' information when looking at a Tamable Entity (Info Line)
- Rename 'OverlayRendererVillagerOffers' to 'OverlayRendererVillagerInfo'
- Fix Horse / Wolf Armor Slot display when using INVENTORY_PREVIEW
(sakura.4 & 5) - Another massive Update!
- Adds Servux entity_data protocol for syncing NBT data to be displayed client side, such as Beehive information.
- Copies the Tweakeroo INVENTORY_PREVIEW into MiniHUD for full Entity Sync support with Servux.
- Adds new Villager Info Overlay similar to MasaGadget, with Book names and Color Price guide.
- Adds a few useful bits of information to the existing Info Lines, such as when you are "looking at" a Horse, or "looking at" a baby entity, showing you their time to grow.
(sakura.3)
- Fix cleaning up vertexBuffer for Beacon and Conduit Range Renderers
(sakura.2)
- Fix rendering for things such as the Light Level Overlay causing a "ghosting" effect, by cleaning up the vertexBuffer when it's no longer required.
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