Skip to content

Actions: s1lentq/ReGameDLL_CS

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
271 workflow runs
271 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

June 2, 2024 17:30 3m 51s
MULTIDAMAGE: make check entity safe
C/C++ CI #731: Commit c7be8bf pushed by s1lentq
May 31, 2024 16:22 4m 47s master
May 31, 2024 16:22 4m 47s
Add UTIL_IsValidPlayer
C/C++ CI #730: Commit 7372573 pushed by s1lentq
May 28, 2024 17:23 3m 46s master
May 28, 2024 17:23 3m 46s
Implement Check* Hooks
C/C++ CI #727: Pull request #963 opened by JohanCorn
May 25, 2024 17:17 3m 56s JohanCorn:Implement-Check-Hooks
May 25, 2024 17:17 3m 56s
Add GetWeaponRatio for readability in TakeDamage forward
C/C++ CI #726: Pull request #956 synchronize by justgo97
May 16, 2024 09:09 4m 8s justgo97:utils
May 16, 2024 09:09 4m 8s
CNavArea::ComputeApproachAreas(): fix hang on *.nav generating (…
C/C++ CI #725: Commit c08e6d0 pushed by wopox1337
May 12, 2024 14:17 4m 41s master
May 12, 2024 14:17 4m 41s
KillOfRarity: Add feature in-air kill
C/C++ CI #724: Commit 9f66264 pushed by s1lentq
May 8, 2024 19:38 4m 30s master
May 8, 2024 19:38 4m 30s
May 8, 2024 15:59 4m 4s
Fix ApplyMultiDamage duplicated call on MultiDamage routine (#946)
C/C++ CI #722: Commit 4ecf427 pushed by s1lentq
May 8, 2024 15:18 3m 42s master
May 8, 2024 15:18 3m 42s
Restart trigger_multiple (#935)
C/C++ CI #721: Commit d7f22ae pushed by s1lentq
May 8, 2024 15:18 3m 51s master
May 8, 2024 15:18 3m 51s
Add trigger_teleport landmark (#952)
C/C++ CI #720: Commit 75f142e pushed by s1lentq
May 8, 2024 14:52 5m 1s master
May 8, 2024 14:52 5m 1s
Add trigger_teleport landmark
C/C++ CI #719: Pull request #952 synchronize by s1lentq
May 8, 2024 14:46 4m 45s khanghugo:upstream
May 8, 2024 14:46 4m 45s
Implement game_round_end and game_round_freeze_end triggers (#949)
C/C++ CI #718: Commit 8cd9086 pushed by s1lentq
May 8, 2024 13:59 4m 18s master
May 8, 2024 13:59 4m 18s
Bump minor version up to 27
C/C++ CI #717: Commit 2a0e54b pushed by s1lentq
May 8, 2024 07:55 4m 10s master
May 8, 2024 07:55 4m 10s
Implement RemoveAllItems hook (#960)
C/C++ CI #716: Commit 0626800 pushed by s1lentq
May 8, 2024 07:50 4m 9s master
May 8, 2024 07:50 4m 9s
don't send radio message to teammate (if freeforall 1) (#958)
C/C++ CI #714: Commit d5eb9c3 pushed by s1lentq
April 15, 2024 08:49 5m 3s master
April 15, 2024 08:49 5m 3s
don't send radio message to teammate (if freeforall 1)
C/C++ CI #713: Pull request #958 synchronize by Vaqtincha
April 9, 2024 15:09 6m 3s Vaqtincha:radiofix
April 9, 2024 15:09 6m 3s
don't send radio message to teammate (if freeforall 1)
C/C++ CI #712: Pull request #958 synchronize by Vaqtincha
April 9, 2024 11:15 4m 29s Vaqtincha:radiofix
April 9, 2024 11:15 4m 29s
don't send radio message to teammate (if freeforall 1)
C/C++ CI #711: Pull request #958 opened by Vaqtincha
April 9, 2024 10:44 4m 6s Vaqtincha:radiofix
April 9, 2024 10:44 4m 6s
Fix linux build
C/C++ CI #710: Commit f24cccf pushed by s1lentq
April 8, 2024 09:47 4m 9s master
April 8, 2024 09:47 4m 9s
Separate mp_location_area_info from chat and radar
C/C++ CI #709: Commit 5117374 pushed by s1lentq
April 8, 2024 09:42 3m 27s master
April 8, 2024 09:42 3m 27s
Fix crash
C/C++ CI #708: Commit 279bd64 pushed by s1lentq
April 8, 2024 05:41 3m 33s master
April 8, 2024 05:41 3m 33s
Add fallback place names if BotChatter.db is missing
C/C++ CI #707: Commit 8c14d05 pushed by s1lentq
April 7, 2024 11:49 3m 54s master
April 7, 2024 11:49 3m 54s
April 7, 2024 09:42 3m 39s