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Is your feature request related to a problem? Please describe.
Not many extensive options for adjusting mob spawning.
Describe the solution you'd like
A new feature for mob spawning. Currently, there is a function to spawn mobs once when placing a sign.
My idea would be that you can use signs to define different points and then later set in the config which mobs should spawn, how often, and how many. When a player gets close again, they would respawn, similar to a regular Minecraft spawner, but without an actual spawner. This could prevent AFK farming for players, as there would otherwise be many spawners, which are difficult to control.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Not many extensive options for adjusting mob spawning.
Describe the solution you'd like
A new feature for mob spawning. Currently, there is a function to spawn mobs once when placing a sign.
My idea would be that you can use signs to define different points and then later set in the config which mobs should spawn, how often, and how many. When a player gets close again, they would respawn, similar to a regular Minecraft spawner, but without an actual spawner. This could prevent AFK farming for players, as there would otherwise be many spawners, which are difficult to control.
The text was updated successfully, but these errors were encountered: