Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Advanced sub-schematics won't spawn other advanced sub-schematics sometimes #148

Open
KingofAnomaly opened this issue Jul 11, 2022 · 0 comments
Assignees
Labels
bug Something isn't working

Comments

@KingofAnomaly
Copy link

Describe the bug
Advanced sub-schematics don't attempt to spawn in other advanced sub-schematics sometimes leaving the signs behind.
I have gotten it to work on smaller structures so I'm not sure what is causing it.

Steps to Reproduce
Have a large advanced sub-schematic with other advanced sub-schematic signs.

Expected behavior
After the sub-schematic spawns it spawns the next set of sub-schematics

Screenshots
Screen Shot 2022-07-11 at 11 07 40 AM

Screen Shot 2022-07-11 at 10 42 41 AM

Structure File(s)
https://pastebin.com/e1TBYqKp

Environment Information:

  • Minecraft Version: 1.18.2
  • Spigot Version: 1.18.2-320
  • Custom Structures Version: 1.8.1
  • World Edit Version: 7.2.10
  • Async World Edit Version: 3.9.4

Additional context
I am trying to make a dungeon with randomized walls and decorations. There is a main chamber which is the structure schematic and I have sub-schematics for paths expanding out from the center, sub-schematics for different wall variations and wall facades. The paths should be placed then the walls then the facade.

@KingofAnomaly KingofAnomaly added the bug Something isn't working label Jul 11, 2022
@ryandw11 ryandw11 self-assigned this Jul 21, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants