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iOS calling Window::request_redraw() inside WindowEvent::RedrawRequested #3406

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daxpedda opened this issue Jan 17, 2024 · 1 comment
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@daxpedda
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Calling Window::request_redraw() inside WindowEvent::RedrawRequested currently panics on iOS.
We should not only not panic, but also correctly schedule the next WindowEvent::RedrawRequested.
This is related to #2412.

@maxammann
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I think I'm hitting the same issue on iOS. The event loop is not progressing. When callling request_redraw on the RedrawRequested, no other events are progressed afterwards.

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