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WIP: Attempt to use IOSurface
on macOS
#95
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,92 @@ | ||
use core_foundation::{ | ||
base::TCFType, boolean::CFBoolean, dictionary::CFDictionary, number::CFNumber, string::CFString, | ||
}; | ||
use io_surface::{ | ||
kIOSurfaceBytesPerElement, kIOSurfaceBytesPerRow, kIOSurfaceHeight, kIOSurfacePixelFormat, | ||
kIOSurfaceWidth, IOSurface, IOSurfaceRef, | ||
}; | ||
use std::{ffi::c_int, slice}; | ||
|
||
#[link(name = "IOSurface", kind = "framework")] | ||
extern "C" { | ||
fn IOSurfaceGetBaseAddress(buffer: IOSurfaceRef) -> *mut u8; | ||
fn IOSurfaceGetBytesPerRow(buffer: IOSurfaceRef) -> usize; | ||
fn IOSurfaceLock(buffer: IOSurfaceRef, options: u32, seed: *mut u32) -> c_int; | ||
fn IOSurfaceUnlock(buffer: IOSurfaceRef, options: u32, seed: *mut u32) -> c_int; | ||
} | ||
|
||
pub struct Buffer { | ||
io_surface: IOSurface, | ||
ptr: *mut u32, | ||
stride: usize, | ||
len: usize, | ||
} | ||
|
||
impl Buffer { | ||
pub fn new(width: i32, height: i32) -> Self { | ||
let properties = unsafe { | ||
CFDictionary::from_CFType_pairs(&[ | ||
( | ||
CFString::wrap_under_get_rule(kIOSurfaceWidth), | ||
CFNumber::from(width).as_CFType(), | ||
), | ||
( | ||
CFString::wrap_under_get_rule(kIOSurfaceHeight), | ||
CFNumber::from(height).as_CFType(), | ||
), | ||
( | ||
CFString::wrap_under_get_rule(kIOSurfaceBytesPerElement), | ||
CFNumber::from(4).as_CFType(), | ||
), | ||
( | ||
CFString::wrap_under_get_rule(kIOSurfacePixelFormat), | ||
CFNumber::from(i32::from_be_bytes(*b"BGRA")).as_CFType(), | ||
), | ||
]) | ||
}; | ||
let io_surface = io_surface::new(&properties); | ||
let ptr = unsafe { IOSurfaceGetBaseAddress(io_surface.obj) } as *mut u32; | ||
let stride = unsafe { IOSurfaceGetBytesPerRow(io_surface.obj) } / 4; | ||
let len = stride * height as usize; | ||
Self { | ||
io_surface, | ||
ptr, | ||
stride, | ||
len, | ||
} | ||
} | ||
|
||
pub fn as_ptr(&self) -> IOSurfaceRef { | ||
self.io_surface.obj | ||
} | ||
|
||
#[inline] | ||
pub fn stride(&self) -> usize { | ||
self.stride | ||
} | ||
|
||
pub unsafe fn lock(&mut self) { | ||
let mut seed = 0; | ||
unsafe { | ||
IOSurfaceLock(self.io_surface.obj, 0, &mut seed); | ||
} | ||
} | ||
|
||
pub unsafe fn unlock(&mut self) { | ||
let mut seed = 0; | ||
unsafe { | ||
IOSurfaceUnlock(self.io_surface.obj, 0, &mut seed); | ||
} | ||
} | ||
|
||
// TODO: We can assume alignment, right? | ||
#[inline] | ||
pub unsafe fn pixels_ref(&self) -> &[u32] { | ||
unsafe { slice::from_raw_parts(self.ptr, self.len) } | ||
} | ||
|
||
#[inline] | ||
pub unsafe fn pixels_mut(&self) -> &mut [u32] { | ||
unsafe { slice::from_raw_parts_mut(self.ptr, self.len) } | ||
} | ||
} |
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Interesting, Android needs the same!