diff --git a/content/news/052/index.md b/content/news/052/index.md index ddecd813d..cb44e0af0 100644 --- a/content/news/052/index.md +++ b/content/news/052/index.md @@ -368,6 +368,13 @@ _Discussions: [lobste.rs](https://lobste.rs/s/dsqumn/dioxus_labs_high_level_rust [leaving-post]: https://loglog.games/blog/leaving-rust-gamedev/ +### [Marquee Selection in Bevy] + +[@HeyZoos] published an [article] about building a Marquee Selection system in Bevy using `bevy_rapier` for collision detection. +Ideal for RTS games or games with selectable entities! + +[Marquee Selection in Bevy]: https://medium.com/@jessebracho/marquee-selection-in-bevy-3bc8bbd99ef3 + ## Jobs Ubisoft Montreal is searching for an [online Rust programmer][ubisoft-job]