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In the readme you state: "Every method has been tested" but I don't see any tests in the repo.
If we had automated tests for something like this, using something like travis, it would be super handy to know when niantic's server responses change and make sure that contributions don't break things.
The text was updated successfully, but these errors were encountered:
It's difficult to test against the Niantic servers when many of the calls are context dependent. Eg. I can't catch a pokemon unless I have a pokeball. Aside from that, I have thought about this and using think travis with fake PTC and google accounts could go a long way
I've seen someone else writing a Niantic mock server. If we could have that it'd be great for tests though not for checking when the version changes. However, the protobuf library we use is planning on getting protobuf tests up so we should be able to rely on those.
In the readme you state: "Every method has been tested" but I don't see any tests in the repo.
If we had automated tests for something like this, using something like travis, it would be super handy to know when niantic's server responses change and make sure that contributions don't break things.
The text was updated successfully, but these errors were encountered: