-
Notifications
You must be signed in to change notification settings - Fork 5
/
upgradesstate.h
67 lines (54 loc) · 1.88 KB
/
upgradesstate.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
/*
Copyright 2013-2015 Rohit Nirmal
This file is part of Clonepoint.
Clonepoint is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clonepoint is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clonepoint. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef UPGRADESSTATE_H
#define UPGRADESSTATE_H
#include "menustate.h"
#define NUM_JUMP_POWER_UPGRADES 10
#define NUM_JUMP_TIME_UPGRADES 5
class UpgradesState : public MenuState
{
public:
UpgradesState(StateManager* sm);
~UpgradesState();
void update(unsigned int dT);
void handleButton(Button* button);
void resetPositions(int w, int h);
void setMap(std::string mapFilename);
void getModifiers(int* jumpPower, int* jumpTime, unsigned int* bullets, int* timeToSniper, unsigned int* energy);
private:
void updateProgressBars();
void updateAvailableUpgrades();
void handleDecrIncrVisibility(Button* decr, Button* incr, int value, int size);
TextLabel* _titleLabel;
TextLabel* _jumpTimeLabel;
TextLabel* _jumpPowerLabel;
TextLabel* _upgradesLeft;
ImageButton* _jumpPowerDecr;
ImageButton* _jumpPowerIncr;
ImageButton* _jumpTimeDecr;
ImageButton* _jumpTimeIncr;
TextButton* _exitButton;
TextButton* _startMapButton;
ImageButton* _jumpPowerProgress[NUM_JUMP_POWER_UPGRADES];
ImageButton* _jumpTimeProgress[NUM_JUMP_TIME_UPGRADES];
int _jumpPower;
int _jumpTime;
int _availableMoney;
int _availableUpgrades;
int _availableTimeToSniper;
unsigned int _availableBullets;
unsigned int _availableEnergy;
};
#endif