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TerminateRound crash Linux Servers #611
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I'll investigate, thanks for reporting this |
Using this code: CCSGameRules rules = GetGameRules();
rules.TerminateRound(0.5f, RoundEndReason.BombDefused); worked on both platforms for me. |
As we've not had a response for over a month I'm going to close this issue now. |
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TerminateRound signs for Linux, it's updated in gamedata.json but the function of css gamerules.TerminateRound causes server crash. because Linux TerminateRound arguments are in a different position than Windows
But in CCSGameRules.cs file TerminateRound is written like this
The text was updated successfully, but these errors were encountered: