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Playing the StateMachineInputScene.unity from the getting-started Unity Project is overlapping the Animation Frames #19

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trdroid opened this issue Apr 12, 2024 · 1 comment

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@trdroid
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trdroid commented Apr 12, 2024

When I play the Scene StateMachineInputScene.unity in the Unity Editor and set the flying Boolean to true, I am getting the flying animation but it seems to overlap all the frames as can be seen below

image

What am I missing here?
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@trdroid
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trdroid commented Apr 12, 2024

PS: I've also opened the issue here: rive-app/rive-unity#39

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