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Only drawtocube scene seems to be working, and manually enabling the DX11 random write #16

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Jantolick opened this issue Feb 18, 2024 · 4 comments

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@Jantolick
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That sums it up basically. I'm on Windows 10, running with the associated Unity version, and only DrawToCubeScene really works, after toggling on Random Write on the Rive Render Texture.

@HayesGordon
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Hi @Jantolick, I'll look into the samples today and update them to use the latest version. A newer version just released which should support all GPUs, and might resolve the issue you're experiencing

@HayesGordon
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HI @Jantolick, can you try this branch https://github.com/rive-app/rive-unity-examples/tree/update_windows

I updated to the lates and adjusted a few things. But I believe it's an issue with the Camera Event on Windows which we will take a look at.

Instead of pulling the above branch you can also try setting the Camera Event to : Before Image Effects

CleanShot 2024-02-19 at 12 53 44@2x

@Jantolick
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Hey there @HayesGordon -- I tried the Before Image Effects method and that does indeed seem to render things fine. Interactivity works as well, so thank you. Looking great now.

@burkewm
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burkewm commented Mar 26, 2024

Also getting this issue, the before Image Effects does work though

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