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Releases: rive-app/rive-ios

6.4.3

10 Dec 02:07
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  • Updating version files c6157b1
  • call syncStyleChanges on update 06d0401
  • Override layoutcomponent x/y using layoutX/Y 40723b2
  • Nnnn data bind fixes part 3 ab646fc
  • Instance data converters when attached to data binding objects 2396ece
  • Snap verycomplexgrad gm stops to pixel boundaries 124d44c
  • ScrollBar constraint autosize toggle 58a3c18
  • Don't use GL_PIXEL_UNPACK_BUFFER a5ba974
  • Add "no_rive_jpeg" and "no_rive_png" build options 3bfe88c
  • Improve scroll time precision on web eeabbe4
  • Scroll fixes 2faa0d9
  • re add clean to diff 56231cc
  • do not break when component is found f30ed6b

6.4.2

06 Dec 00:47
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  • Updating version files 407c576
  • Update macOS runner for cocoapods publish to macOS 14 f9e0e7a

6.4.1

05 Dec 23:59
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  • Updating version files eae363f
  • Add Emerge Tools install size badge, remove build status badge 868e089
  • Add yoga renames to non-v2 lua build scripts 8e733e1
  • Fix integer precision issues with pathID in vertex shaders c27af3c
  • use draw proxy for scroll bar draggables 7f1abd6
  • GL fixes for Imagination PowerVR GPUs 6b73990
  • Fix scrollbar thumb offset c314efe
  • Sort by % diff pixels in diff.py when histogram is equal 1f19206
  • fix sorting hittable components 466f10a
  • fix crash when dividing by 0 f23adbf
  • Nnnn scrolling override poc part 2 e24f965
  • Small Scroll fixes ae44789
  • Make scroll physics core objects 2c1d8a1
  • made compatable with python 9_9 26d5c48
  • diff.py: don't count identicals as differences 30dc86e
  • added some changes to make building easier for unreal b8dab96
  • use actual sizes for calculating position offset dd1826d
  • skip object on animation reset if it is null 682f615
  • remove letter spacing subtraction f7a4876
  • fix fatal warnings compiler flag to use latest version 8c4b184
  • Draggables (aka scrolling) 621d878
  • Nnnn data bind fixes part 2 3fee914
  • make nested animation properties bindable 2d9c5bb
  • Layout display & animation duration keyable 147b28f
  • Add Android Gold checks 7bb0661

6.4.0

27 Nov 17:26
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  • Support supplying mobile fallback fonts by style with caching 1c87f97
  • Updating version files 34bf6b2
  • fixed url for canddiates and goldens in not pack mode ba494aa
  • treat remapped animations as always settled 5899bf9
  • update measure function to use its text wrap and max size 92035d7
  • add support for standalone custom properties to bind values to fa3a9b2
  • Dx11 support 56c04a3
  • support wrapping text in auto width inside a layout 02c3f32
  • fixed workflow stuff 788518a
  • updates to diff.py 7533ff7
  • Fix bug in draw key 0b95843

6.3.9

21 Nov 04:09
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  • Updating version files f0c47b9
  • fix for incorrect android build option e839d84
  • Update linear animation advanceAndApply to return if more animation remains c35d62a
  • Add check to TextModifierGroup to prevent out of bounds access a559cc6

6.3.8

20 Nov 18:46
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  • CoreText fallback shaper ex a0e735b
  • Updating version files 9ed54e8
  • editor: update the repeat limit for n-slicing 4e969aa
  • image diff hiistogram mode c03bfff
  • feat: expose hit test to runtimes afbb7b8
  • Fixup android_gms_browserstack 5dba8af
  • Nnnn range data converter f4d6565
  • Normalize GM tests 089ba21
  • Rename USING_DEPTH_STENCIL to RENDERING_MODE_MSAA eea5f5d
  • Fix invalid memory access a6f8163
  • Fix clip planes on S22/Xclipse/ANGLE 8e53bc4
  • Add an android_gms job to browserstack 9f52a4b
  • editor: be more mindful of sending dirt recursively when n-slicing 13f151c
  • Fix NestedAnimation skipping export too late ca3f984

6.3.7

15 Nov 14:30
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  • Updating version files e4b0dc1
  • return keep going when a state machine has changed its state d89ddc8
  • Dart bump to 3.5.0 586fbcf
  • Nnnn joystick not advancing 35beafc
  • Add a skeleton workflow for android gms on browserstack b1f5bb6
  • Render gms to the screen when the test app is launched without a harness f8e8ebc

6.3.6

14 Nov 16:25
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  • Updating version files a86df46
  • accept constraints without targets dfaf43b

6.3.5

13 Nov 17:07
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  • Updating version files 53f9b99
  • invert order of advance between parent and child 564dfe3
  • Work around Galaxy S22 compiler bugs 3cb8897
  • Prevent NestedArtboard advance when not playing 8923f64
  • Rhi typeless uav support bf9b4dd

6.3.4

12 Nov 17:53
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  • Updating version files 6223f8d
  • Working on option C for update cycle 0798c1e
  • new arithmetic data converter that uses a viewmodel as input d1fad45
  • Unreal build use build rive.sh 0ae0944
  • default data converters runtime ee60b41
  • LayoutComponent updates properly when scaleType changes 09cae0a
  • fix data enum importer 0415d18
  • Fix marking nested artboard layout dirty f240d71
  • add feather property 36f31c5
  • Pass scaleType down to sizeable children 14d7d89
  • don't expose yoga includes dee90f0
  • Nnnn render update fixes 498a491
  • editor and runtime: fix vector n-slicer hit area 2224620
  • Rename "atlas" -> "coverage" in the clockwise shader d24c191
  • Fix bidi 3512ca0
  • conditionnally add dirt and advance 5a570cf
  • Updates to AdvanceFlags 0208d83
  • Add AdvanceFlags 419068f
  • Fix for layout shape paint bug 3abca32
  • editor and runtime: allow vertices in a vector nslicer to be out of bounds 403ee64
  • add data bind support for vertex properties 3957dc2
  • Nnnn merge fills and strokes 075b0e7
  • Use renderImage size to scale images in layouts d61bb4b
  • editor: NSlicer should not clamp children 0512b25
  • web: decode image on demand, not render d2e8e8c