-
Notifications
You must be signed in to change notification settings - Fork 43
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Do we need to build Skia too? #357
Comments
Not necessarily. We provide a rendering abstraction layer that makes for a pluggable rendering architecture. Skia is one such solution that we provide Renderer bindings for (we also provide one for Web Canvas, a low level OpenGL tessellating renderer, a CoreGraphics renderer, and some other third party ones). If Qt provides its own vector rendering API you may be able to implement a renderer binding Rive's rendering abstraction to whatever Qt provides. If not, then you may need to bring something like Skia for either software or hardware rendering if Qt provides access to the GPU. |
Thanks @luigi-rosso With a big delay, Unfortunately I could not be successful for implementing renderer! just would you please explain a little bit more about implementing a renderer in a host application and binding to the Rive's Rendering Abstraction (as a third party lib), a little bit more? or introduce some references that give me some clues! Thanks |
Hello
I have a question
For using rive API and being able to load and show the animation in another platform like Qt, do we need to build Skia too?
The text was updated successfully, but these errors were encountered: