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Updates for Unity: - Android support with OpenGL - C# linting including formatting errors - This brings our code style in line with C#'s standards, even though it unfortunately varies from our Dart and C++ one. Note that the formatting (camel case) changes are breaking changes for anyone using the Rive package (we'll need to update the demos/examples repo). Diffs= 231b35a41 Unity Android & C# style updates (#6517) Co-authored-by: Luigi Rosso <[email protected]>
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