Simple framework for SFML games and that
Requires C++14 and SFML 2.4.1
Nothing special.
Features:
- State/Screen system
This is a system that allows you to organise different stages of the game. In other engines and frameworks, you may have seen this named as "Scene", "Stage", or "Room".
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Cruddy GUI system
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Animation
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Some maths
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file stuff
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resource manager