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exp-PovGraphs-AUX-knot.pov
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exp-PovGraphs-AUX-knot.pov
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#version 3.7;
#include "colors.inc"
#include "textures.inc"
#include "woods.inc"
#include "metals.inc"
#include "skies.inc"
global_settings { assumed_gamma 2.2 }
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Global Contenxt & Camera
#declare cx = 0; // X Center of rotation
#declare cy = 0; // Y Center of rotation
#declare h = 7; // Height of camera
#declare r = 15; // Distance form center of rotation
camera {
//orthographic
location <cos(clock*2*pi)*r+cx,sin(clock*2*pi)*r+cy,h>
look_at <cx,cy,0>
sky <0,0,1>
up <0,0,1>
right <0,16/9,0>
}
light_source { < 0, 0,30> color 0.2*White }
light_source { <-10, 10,20> color 0.2*White }
light_source { < 10,-10,20> color 0.2*White }
light_source { < 10, 10,20> color 0.2*White }
light_source { <-10,-10,20> color 0.2*White }
background { color Black }
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Coordinate Axis
#declare axDiam=0.1;
#declare maxx=9;
#declare maxy=9;
#declare maxz=5;
#declare axOrig=<-0,-0,-0>;
#declare coordAxisTex=texture {
pigment { color Blue }
finish {
ambient .50
diffuse 0.05
reflection 0.07
specular 0.9
roughness 0.03
phong 1
phong_size 600
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Content
#declare lineTex=texture {
pigment { color Green }
finish {
ambient .50
diffuse 0.05
reflection 0.07
specular 0.9
roughness 0.03
phong 1
phong_size 600
}
}
#declare vertexTex=texture {
pigment { color Red }
finish {
ambient .50
diffuse 0.05
reflection 0.07
specular 0.9
roughness 0.03
phong 1
phong_size 600
}
}
#declare vertexDiam=0.91;
#declare lineDiam=0.90;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Include Content Geometry
//#include "foo.pov"