View shader on Shadertoy - Published on 2013-09-18
My attempt to create a procedural city with a lot of lights. The city is inspired by Venice. The shader is a combination of my shaders: https://www.shadertoy.com/view/Mdf3zM and https://www.shadertoy.com/view/lslGDB. (I have never been in Venice btw)
Source: Image.glsl
- iChannel0: texture (mipmap, repeat, vflipped)
- iChannel1: texture (mipmap, repeat, vflipped)
- iChannel2: texture (mipmap, repeat, vflipped)
- iChannel3: texture (mipmap, repeat, vflipped)
- Venice on Shadertoy
- An overview of all my shaders
- My public profile on Shadertoy
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.