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Fix rg_send_bartime #329

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TheKrytyk opened this issue Aug 29, 2024 · 0 comments
Open

Fix rg_send_bartime #329

TheKrytyk opened this issue Aug 29, 2024 · 0 comments

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@TheKrytyk
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TheKrytyk commented Aug 29, 2024

If you use the rg_send_bartime function in the RG_CBasePlayer_Spawn event then the player will be able to move during the freezetime ( it will stop you again when the freezetime is 0 and then you return to normal speed ).

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