Metamod-r Changelog
Metamod-r is based on the original version of Metamod written by Will Day for Half-Life 1 with some improvements from Jussi Kivilinna (Metamod-p). This product contains numerous performance optimizations and cleaner code. The core was rewritten with a JIT compiler.
*
Original changelog here.
1.3.0.149
- 2024-04-23
- Fixed shutdown issue
Full Changelog: 1.3.0.138...1.3.0.149
1.3.0.138
- 2023-11-28
- Improved ReHLDS API initialization.
- HLDS compatibility
- Fixed gracefully shuts down Metamod and plugins when the game is closing (now the _restart command works properly).
Full Changelog: 1.3.0.131...1.3.0.138
1.3.0.131
- 2018-08-24
- Updated
C++ Intel Compiler
version17.0
>19.0
.
Full Changelog: 1.3.0.128...1.3.0.131
1.3.0.128
- 2018-08-24
- Fixed two bugs in
jit
.
Full Changelog: 1.3.0.126...1.3.0.128
1.3.0.126
- 2018-05-10
- Fixed crashes in
pfnAlertMessage
.
Full Changelog: 1.3.0.125...1.3.0.126
1.3.0.125
- 2018-04-30
- Fixed binary names to correctly auto-detect games.
Full Changelog: 1.3.0.119...1.3.0.125
1.3.0.119
- 2018-03-12
- Added support for various gamedll binaries for mods.
- Added
mm_pluginsfile
option.
Full Changelog: 1.3.0.107...1.3.0.119
1.3.0.107
- 2018-01-29
- Fixed problems with API functions returning float.
- Added support for more games.
- Refactored code.
Full Changelog: 1.3.0.86...1.3.0.107
1.3.0.86
- 2017-11-15
- Fixed crash and reworked
find_memloc
.
Full Changelog: 1.3.0.85...1.3.0.86
1.3.0.85
- 2017-11-15
- Fixed parse plugins.ini (loads the plugins for an appropriate platform only).
- Fixed crash for meta-plugins using UPX.
Full Changelog: 1.3.0.84...1.3.0.85
1.3.0.84
- 2017-10-27
- First public release.
- Minor refactoring.
- Started
metamod-r
project by forking frommetamod-p
. Based on version1.20p35
. - The official changelog of the original version is missing.