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For QUADS 2.0 / APIv3 we should collect GPU model/type hardware information. All normal compute servers will likely have an integrated GPU as part of the chipset (typically not used) but lshw will capture this.
For QUADS 2.0 / APIv3 we should collect GPU model/type hardware information. All normal compute servers will likely have an integrated GPU as part of the chipset (typically not used) but
lshw
will capture this.We just need to determine the relevant values we should capture, I think at a minimum
product
andvendor
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