From 8661167d2329448a491896a402c86e03c246f983 Mon Sep 17 00:00:00 2001 From: Sercan Altundas Date: Tue, 27 Feb 2024 13:17:32 +0200 Subject: [PATCH 1/9] [chore] using updated mesh helper method signature --- Runtime/NetworkPlayer.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Runtime/NetworkPlayer.cs b/Runtime/NetworkPlayer.cs index 7ad30be..3055ce3 100644 --- a/Runtime/NetworkPlayer.cs +++ b/Runtime/NetworkPlayer.cs @@ -19,7 +19,6 @@ public class NetworkPlayer : MonoBehaviour private Transform leftEye; private Transform rightEye; - private SkinnedMeshRenderer[] skinnedMeshRenderers; private void Awake() { @@ -28,7 +27,6 @@ private void Awake() leftEye = AvatarBoneHelper.GetLeftEyeBone(transform, true); rightEye = AvatarBoneHelper.GetRightEyeBone(transform, true); - skinnedMeshRenderers = gameObject.GetComponentsInChildren(); } /// @@ -51,7 +49,7 @@ private void SetPlayer(string incomingUrl) leftEye.transform.localPosition = AvatarBoneHelper.GetLeftEyeBone(args.Avatar.transform, true).localPosition; rightEye.transform.localPosition = AvatarBoneHelper.GetRightEyeBone(args.Avatar.transform, true).localPosition; - AvatarMeshHelper.TransferMesh(args.Avatar, skinnedMeshRenderers, animator); + AvatarMeshHelper.TransferMesh(args.Avatar, gameObject); Destroy(args.Avatar); }; } From 43ef472f6b82afd90a7ff88a5a3a963c86532457 Mon Sep 17 00:00:00 2001 From: Sercan Altundas Date: Tue, 27 Feb 2024 13:17:50 +0200 Subject: [PATCH 2/9] [feat] test character now supports all 14 possible meshes --- .../RPM_Photon_Test_Character.prefab | 4118 ++++++++++++----- 1 file changed, 3043 insertions(+), 1075 deletions(-) diff --git a/Samples~/AvatarControl/Resources/RPM_Photon_Test_Character.prefab b/Samples~/AvatarControl/Resources/RPM_Photon_Test_Character.prefab index 75f4d56..82725f8 100644 --- a/Samples~/AvatarControl/Resources/RPM_Photon_Test_Character.prefab +++ b/Samples~/AvatarControl/Resources/RPM_Photon_Test_Character.prefab @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &573037703662104 +--- !u!1 &172863047314376442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -8,7 +8,320 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - 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This project adheres to [Semantic Versioning](http://semver.org/). +## [0.3.1] - 2024.MM.DD + +### Updated +- Added all possible mesh options to Photon Test Character for multi-mesh avatar support. + ## [0.3.0] - 2024.01.17 ### Updated From 264e8348da5978af1052855c9dc84c7355f1c7cc Mon Sep 17 00:00:00 2001 From: Sercan Altundas Date: Tue, 27 Feb 2024 13:29:51 +0200 Subject: [PATCH 4/9] Update CHANGELOG.md --- CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index ba1c316..c154a7d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,7 +6,7 @@ This project adheres to [Semantic Versioning](http://semver.org/). ## [0.3.1] - 2024.MM.DD ### Updated -- Added all possible mesh options to Photon Test Character for multi-mesh avatar support. +- Added all possible mesh options to Photon Test Character for multi-mesh avatar support. 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This project adheres to [Semantic Versioning](http://semver.org/). -## [0.3.1] - 2024.MM.DD +## [0.3.1] - 2024.03.01 ### Updated - Added all possible mesh options to Photon Test Character for multi-mesh avatar support. [#241](https://github.com/readyplayerme/rpm-unity-sdk-photon-support/pull/7) From 181fd52a4a53f6dce981b18299525c3beae410aa Mon Sep 17 00:00:00 2001 From: Sercan Altundas Date: Mon, 4 Mar 2024 12:58:29 +0200 Subject: [PATCH 8/9] [chore] unused member removed --- Runtime/NetworkPlayer.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/Runtime/NetworkPlayer.cs b/Runtime/NetworkPlayer.cs index 49e5948..dd2afae 100644 --- a/Runtime/NetworkPlayer.cs +++ b/Runtime/NetworkPlayer.cs @@ -14,7 +14,6 @@ public class NetworkPlayer : MonoBehaviour private const string SET_PLAYER_METHOD = "SetPlayer"; [SerializeField] private AvatarConfig config; - private Animator animator; private PhotonView photonView; private Transform leftEye; @@ -22,7 +21,6 @@ public class NetworkPlayer : MonoBehaviour private void Awake() { - animator = GetComponent(); photonView = GetComponent(); leftEye = AvatarBoneHelper.GetLeftEyeBone(transform, true); From a76cfe46ac6476fded964de06fb361a420778a05 Mon Sep 17 00:00:00 2001 From: Sercan Altundas Date: Mon, 4 Mar 2024 12:58:41 +0200 Subject: [PATCH 9/9] [fix] network prefabs are updated --- Resources/RPM_Photon_Character.prefab | 223 +++++++----------- .../RPM_Photon_Test_Character.prefab | 217 +++++++---------- .../RPM_Photon_Test_Character.prefab.meta | 2 +- 3 files changed, 177 insertions(+), 265 deletions(-) diff --git a/Resources/RPM_Photon_Character.prefab b/Resources/RPM_Photon_Character.prefab index 26bf503..a234ace 100644 --- a/Resources/RPM_Photon_Character.prefab +++ b/Resources/RPM_Photon_Character.prefab @@ -23,13 +23,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172863047314376442} - 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