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package.json
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package.json
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{
"name": "com.readyplayerme.photonsupport",
"version": "0.3.2",
"displayName": "Ready Player Me Photon Support",
"description": "NetworkPlayer component that allows to use Ready Player Me avatars in Photon Unity Networking 2.",
"unity": "2020.3",
"unityRelease": "0f1",
"documentationUrl": "https://github.com/readyplayerme/rpm-unity-sdk-photon-support/blob/main/README.md",
"changelogUrl": "https://github.com/readyplayerme/rpm-unity-sdk-photon-support/blob/main/CHANGELOG.md",
"licensesUrl": "https://github.com/readyplayerme/rpm-unity-sdk-photon-support/blob/main/LICENSE.md",
"dependencies": {
"com.unity.ugui": "1.0.0"
},
"keywords": [
"photon",
"engine",
"avatar",
"multiplayer",
"network"
],
"author": {
"name": "Ready Player Me",
"email": "[email protected]",
"url": "https://readyplayer.me"
},
"samples": [
{
"displayName": "Avatar Control",
"description": "A basic sample with NetworkPlayer component that shows how to use avatar in multiplayer game.",
"path": "Samples~/AvatarControl"
}
]
}